Sublime!
Any plans for further texture fixes? Maybe some of Juan's guns or Joseph_Porta's revolvers?
Maybe you can try using firing sounds from JSRS or Dark signal audio?
Think you can make a patch for The AUG Pack?
(That is, to make that addon's Aug's appear instead of the ones from Bas or just add them to the weapon pool.)
Think you can add 40-round versions of the RVG and Vertical grip options?
Henry Cavill my beloved
As others have mentioned, I'm having frequent issues with this addon's icons dissapearing for some reason. Default backpack and hunter's kit seems to be alright, but the others have no icon whatsoever. Hope you can look into it.
Think you can make individual versions of the hidden weapon re-enablers?
Currently you can choose between a) M60 and HK417;b) M60,HK417 and AUGa3. You can't however, choose just one of those weapons. Suggesting this cause i really want the m60 but not the other guns.
Comprendo, suerte terminando tus otros proyectos pendientes, sobretodo el port de Gunslinger.
Is it possible to make a version which uses Kuez's DARE reticles for the OKP-7?
Asking bc I've been using both addons together and although i love getting to choose between green or red, i prefer the clean and sharp look from DARE's sights (Particularly when using the picatinny version).
Is it possible to make a compatibility patch for people who wish to use both your M16A4 and billwa's M16A2 replacer? (Make the DDVM4 separate from the M16A4 file perhaps?)
Also if you could add captions to the photos on the description it would help make it less confusing.
No new game required?
Any plans to expand upon the starting loadouts? (i.e support for extra weapons addons or more tweaks)
Been playing with it for a while and found it quite nice.
Think you can include a list in the description specifying which weapons are covered so far?
Really looking forward to using this addon instead of EFT repo, given that it is actually DLTXfied and the preview looks quite nice.
Nice.
Think you can make a Ryan Gosling (aka literally me) portrait?
Extracted from Gamma's discord, especifically Juan's (aka Jmerc) sub-channel for his mods: (TLDR: Spawning rate fixes, just update from old versions.)
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When i made the template i use for my loadout files I made them wrong, basically invalidating a bunch of entries on the loadouts, in some cases entire factions like Duty, Ecologists, ISG, Loners.
I have corrected the loadouts on every single one of my addons. Not only that but I rebalanced them a little bit.
You should see guns be more frequent than they were before, and some factions to heavily increase their numbers of my guns in their ranks.
An update for ALL my addons is required for these changes to take place, if you think the current loadouts are fine, then you probably don't NEED to update, but I heavily advise it.
Apologies for any inconveniences this may cause.
Does this addon also affect other outfits with integrated helmets? Asking because i've noticed in a recent playtrough that Exosuit's and Seva's had their helmet slots unlocked.
As far as i know, this is the only addon i have installed that changes any of the outfit's helmet slot, so this is the most likely cause of the issue.
The addon does work, but you have to set a directory when installing the addon through MO2. (that is, right clicking on the main file when installing and pressing the button that shows up).
Also make sure to download DLTX found on MrDemonized's github.
Had the same CTD when equipping the gun, however, loading this addon after EFT reposition (The main file) in MO2 fixed the issue.
Tested using Bas + EFT reposition (Along with the BaS compatibility fixes) + Blinside's. If you are using any of these addons, keep this in mind.
No worries, take your time dealing with that code spaghetti lol.
Thanks for the fast reply btw.
Hey, do you think it's possible to expand upon the Sight window cleaning option?
i.e. being able to pick and choose which sights to clean or not.
Suggesting this because i hate how dark the Kobra is, but don't really mind how the other sights are.
Love your addon, hope you consider taking a look into this.
Maid's HD icons seem to override this addon's icons, regardless of which one is loaded first/last in MO2 as far as i've tested. The knife models and names still show up just fine though.
Hope you get time to make a compatibility patch like the one you made for the PP-19 addon.
Nice addon btw.
Did you find out if the crash was related to the gore mod?
While it's true that the handgun slot is very busy, a standalone flare gun would be very neat, specially for when using a weapon without an underbarrel grenade launcher at night (such as one of the BaS tacticool rifles)
Don't know if you're still active on the modding scene, but i hope you consider following up on that initial concept (though it sounds like quite the amount of work lol)
Yup, i can confirm it works fine with Trader Overhaul as far as i've seen. (Sorry for not commenting earlier)
Nice mod by the way.
Is this compatible with Trader Overhaul Complete?
Motorolª
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