This addon adds three flash grenades.They will make stalkers and some mutants blind for a short time.
If you are facing any bugs, I'm ready to help.
It's not compatible with old Flash Grenades
DESCRIPTION:
This mod adds two flash grenades: M84, M-7290 and Zarya-2, they act the same way.
These grenades will:
-illuminate surroundings
-blind stalkers(they will shoot at you for a moment)
-blind you
-blind monsters(not everyone, but I will work at it)
Blind stalkers and monsters cannot see any of their target. Preview:
Drive.google.com
If you are blind, your screen will go white for some time, I will make an option for this later. Preview:
Drive.google.com
New EFT-like blind effects and dodging. Preview: Drive.google.com
If you will face some bugs and errors with my mod, I'm ready to help you.
CHANGELOG:
UPDATE 4:
-Fixed script error when EFT-like mode was enabled always
-Added function to not fully dodge the grenade (reducing time)
UPDATE 3:
-New blind effects (like in Tarkov) (toggleable)
-Now you can dodge flash grenade by not looking at it at moment of blast(toggleable)
UPDATE 2:
-Now works on all mutants (I haven't tested)
-Now stun time is customizable
UPDATE 1:
-Remade stunning to blinding system (I took Smoke grenade system)
CREDITS:TheMrDemonized,Arszi. Many thanks to tint08771 and elsaac for their continued support. Also thanks to sLck-.
Сбивается логика неписей и компаньонов (если ты в маскировке, то вражеские нпц не могут больше с тобой говорить, как и напарники из вражеских групп), конфликтует с аддоном на убегание нпц (NPC Fleeing), важные нпц теряют логику в радиусе поражения гранаты - конфликует с аддонами на изменённую логику обороны баз (когда всякие Бармены, Мясники, Фургоны и проч не сидят на месте, а дают отпор врагам и мутантам), граната руинит твоих квестовых компаньонов (сталкеры по заданию Волка, ученые по замерам от Гарина и ЧН), руинят логику компаньонов и блокируют их инвентарь, если ты не нанял их, а взял отвести на какую-то локу... Короче, это только то, что сразу вспомнилось. Задумка хороша, но скриптам происходит полный тотальный отъёб до неиграбельности, включая застревания нпц в коллизиях разных углов из за неё и крашей сейвов.
Ты описываешь новую модификацию или старую?
Эта не трогает логику вообще.
Световая граната наносит неписям урон и заставляет их не видеть цели, поэтому они агрятся по любому.
Hope you adapted gunslinger animations from Teviaz repository.
Not yet
I can't adapt it, I lack such skills
it will be interesting to storm enemies in a confined space. the monolith at the power plant will be very happy.
I didn't notice a big difference between the types of grenades. Maybe you need to test more. The NPCs just lose sight of you for a couple of seconds. This is too little, especially if the grenade exploded under his feet.
The time is the same always, would you like me to make stun period longer?
yes. three types of grenades and three stun timers. Let's say 1-3 seconds, 2-6 seconds, 3-9,10 seconds. To beat the time for tactical actions. Retreat or run into the room for a turn and attack. It was not bad that this efect was described in the description.
Man, this is flash grenades, I think they all stun target for one amount of time.
I will just make an MCM setting for stun when I will finish ppe effect
Now there're options for this
oh what change ? the scripts file or configs file ?
Big change!
Made EFT-like flash and you can see the previews in description
please add fragmentation grenades with texture MK 2
No, it's not the MK 2 you are looking for
New dodging might be a bit too forgiving, also it seems the EFT toggle in the mcm doesn't work. Always uses new "eft" style.
I will check
Edit: Checked – my bad, I have overwritten last version by older
Problem will be fixed next update
Thanks!
you can add more fragmentation grenades.??? pls!
There is no fragmentation grenades in the mod.
What do you want?
Give me the models and I will make it for you.
And who you are by the way?
just wanted to say good job stalker, nice to see some flashbangs in the zone <3
Thanks
Keep up the great work brother excellent mod : )
Thanks
hey can you lead my to any line where i can reduce the probability that npc throw them ? They occur a bit too often on my end. Great Mod anyways loving it since release :)
Oh, sorry for being so late. I don't know how to. Maybe in flashgren_stalkerinject reduce numbers
Hi, I sent you free 3d model rgd-33 greandes in private message. Can you add this to Stalker Anomaly?
About 3 hours of using this mod, gone through about 7 or 8 flashbangs until finally got a crash
FATAL ERROR
[error]Expression : m_Motions.size()
[error]Function : CKinematicsAnimated::Load
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
[error]Line : 871
section 'grenade_zarya2_hud'
model 'anomaly_weapons\wpn_grenades\wpn_gzarya2_hud'
stack trace:
Not sure if it's your mod or the gore mod.
Edit: It's crashed two more times with the same exact error now. Always seems to happen randomly when an NPC throws a zarya grenade, hasn't happened when I throw one.
Did you find out if the crash was related to the gore mod?
Inconclusive so far.. I want to say it isn't based on the crash log but still unsure. It's hard to get NPCs to cooperate when testing things out like this.
the problem is with animation of grenade, however I don't know what's the matter
Can I replace this mod with the old one to update it?
you should reinstall, the old mod is bad
Crashed for me on throwing in GAMMA, changed manually the wpn hud to the one from the f1 grenade, works fine.
Not a pretty fix, but ok.