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Comment History
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

ENGLISH:
Hey, yo, Black, I'm making a map that suits this mod but the high templar hero's "Dragon Storm"(Melee attack I think) has 0 damage. Also, I see his Airstrike attack might be linked to the damage dealt by Mojo or Artanis(Protoss 'Scout' jet heroes) since they had the same damage(when not multiplied). Can you tell me what/where does the High Templar hero's melee damage takes it's value from?

KOREAN:
블랙,이 모드 만 높은 기사단 영웅의 '드래곤 스톰 "(내가 생각하는 근접 공격) 0 손상이 맞는지도를 만들고있어. 또한, 나는 그들이 동일한 피해를 (곱하지 않을 때)했기 때문에 그의 공습 공격은 모조 또는 아르타 니스 (프로토스 '스카우트'제트 영웅)으로 인한 피해로 연결 될 수 있습니다 참조하십시오. 당신은 무엇 / 하이 템플러 영웅의 근접 공격력이 그것의 가치를 걸립니다 않습니다 어디 있는지 알 수 있습니까?

I'm not sure if the Korean is right....maybe it's best to read the English? I don't know, please respond. - Sincerely, a Loyal Terran follower.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

I had this problem and has to reinstall Starcraft. It was a pain getting a copy from my friends!

Good karma+1 vote
Modanator
Modanator - - 25 comments @ Ballistic Weapons

First: Ballistic Mod 2.5
(Optional all below here)
Second: Sergeant Kelly's Weapon Pack - Version 10 - WD1
Thrid: Sergeant Kelly's Weapon Pack - Version 10 - WD2+3

I haven't tried the Unoffical Fix yet :(

Good karma+4 votes
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

I'm starting to think that Anti-Armor weapons should deal extra damage to armor, but should deal full damage to light armor, but it has low cooldown. This should happen since Anti-Armor weapons will be powerful, and light armor offers little protection, and due to that, they will take full damage from Anti-Armor attacks.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ OTW

Somebody get us a straightjacket!

Good karma+1 vote
Modanator
Modanator - - 25 comments @ ARRANGEMENT

Wow! I've never had so much patience waiting for something. This game must really mean something to my brain! Tracking, loving and awaiting for this mod! ^_^

Good karma+2 votes
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

No problem :)

Also, I found another flaw. As Protoss, I built The Citadel of Adun and I was trying to build the Dark Sanctum, but it kept say it need the I need the Citadel of Adun. I'm pretty sure that the Dark Sanctum required the "old" Citadel of Adun(or it's probably not coded to unlock when the Citadel is unlocked).

Good karma+1 vote
Modanator
Modanator - - 25 comments @ Paranoia 2

OMG! I can't believe this is happening! THIS IS THE BEST DAY EVER!!! I ♥ Paranoia!!! ^_^

Good karma+5 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons

This mod will require a lot of configuration, you need to set what weapon can be choose for Melee, Secondary, Primary, Sidearms and Grenades. Before starting a Ballistic Weapons match, go into Settings, then edit the BW settings. Simple :)

Good karma+2 votes
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

I'm thinking that the Zergs should mostly have light armor for most units, and there should be an upgrade that changes their armor into Medium, like of like an evolution of armor.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ Red Alert 2: Apocalypse Rising

Oh my god! I remember checking this in 2010! 3 years have passed! The way time flies by. I can tell that this game will be a good one.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ ARRANGEMENT

Good progress, keep up the updates, guys.

Good karma+2 votes
Modanator
Modanator - - 25 comments @ How to install Mental Omega 2.0psi with Patch 2

No, you can't, because NPSE patch will not edit modified files which the pirated version(s) contain. So you'll need to original if you want to play it fully.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ ARRANGEMENT

This mod is going to be more awesome than any Half Life mod!

Good karma+1 vote
Modanator
Modanator - - 25 comments @ Ballistic Weapons

I've tried both of them, neither of them worked, so that's why I'm asking for help.

Good karma+3 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons renders

Nova Star!

Good karma+2 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons

I'd really love help with a problem here. The BW Vehicles won't appear in Onslaught, I've tried both BW version and non-BW version of Onslaught, but in vain. I really need help with this.

Good karma+3 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons: v2.5 Complete

I can't get the new vehicles into the game! Help me!

Good karma+1 vote
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

Don't forget, there are Custom Maps and the AI to play with.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ Half-Life : MMod

Either that, or not to ruin the gameplay, use give item_suit. If you get stuck at a point, just noclip to get pass it.

Good karma0 votes
Modanator
Modanator - - 25 comments @ Half-Life : MMod

I was very surprised to see bots in the multiplayer, but I've found a bug. When the Blue Team kills, no error, when the Red Team kills, Fatal Error! Please fix it, I love this mod, it's like the best Half Life enhancer.

Good karma+1 vote
Modanator
Modanator - - 25 comments @ StarCraft: Dawn of Change

Okay, I've tested this out with my friend, we both played as Terrans fighting 2 Protoss computer in Multiplexer, and to be honest...It was one hell of a battle. One of them flew into my base first and almost wiped me out, I managed to get a few stuff off the ground and flew to his place. I settled there as he defended me, they both attacked at the same time and wiped us both out. I have to admin this is possibly(about … sure it is) the best mod on Starcraft, since they've got new units, new abilities and a Hard as Hell AI.

Good karma+2 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons

I got a problem with the ballistic pawn here, then I tried turning the Force Ballistic Pawn on, same thing, here it is : General protection fault!

History: UObject::ProcessEvent <- (BallisticPawn DM-HyperBlast2.BallisticPawn, Function BallisticV25.BallisticPawn.PostNetBeginPlay) <- ULevel::SpawnActor <- (BallisticPawn) <- UObject::ProcessEvent <- (Game_BallisticDeathmatch DM-HyperBlast2.Game_BallisticDeathmatch, Function UnrealGame.DeathMatch.PendingMatch.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level HyperBlast2 <- UpdateWorld <- MainLoop

Good karma+2 votes
Modanator
Modanator - - 25 comments @ Ballistic Weapons & Junkwars Mods and Mutators

Hello, I'd like to know what Key to press to use "Special". I've tried all the keys, including the Function Keys, and I've came up empty. Please respond to this Comment so I'll know how to use the Special.

Good karma+2 votes
Modanator
Modanator - - 25 comments @ Dawn of Change Open Beta 1.2.5v Update

Too much Crashing! Whenever I'm about to get attacked, or attack, or anything exciting, it crashes! When will the next update arrive?

Good karma+1 vote