Amateur modeler working on mods for Medieval II: Total War.

Comment History  (0 - 30 of 121)
BasilLeaf42
BasilLeaf42 - - 121 comments @ Steam & Steel v1.1

interesting

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

From the mod description: "Higher tiers of blacksmith buildings will be unlocked as the campaign progresses, in order to have troops appearances match up with the passage of time. Bronze is available beginning in the 14th century, silver upgrades will become available in the 15th century, and gold in the 16th century."

Some previewed units aren't in the current release because uploading a new version every time a handful of changes are made would get out of hand, especially when the campaign isn't ready yet.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Not terribly long for the Hindustanis, Thai, and Jin, but Java and the Incas will probably take longer. They'll also probably be in that order, with updates to existing factions alongside them.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Yes. Only the five mentioned earlier are not currently in the mod.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

France, England, the Holy Roman Empire, the Papacy, Castile, Portugal, Hungary, Poland, Rus', Egypt, Songhai, Japan, and (Song) China have not had a preview yet.

Several factions also have outdated (or soon to become outdated) previews, which is partially why others haven't had one yet.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

The campaign will hopefully be playable next year, but no promises.

We will consider adding mounted arquebusiers to the European factions (depends a little on unit slots but we can probably make it happen). Castile and Portugal do already have escopeteros who are blunderbuss cavalry, though of course they fill a different role.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Many more, actually! Only 5 (Hindustanis, Jin, Thai, Java, and Incas) have unit rosters that are not implemented yet.

The lack of previews is because some changes are planned, such as new units or models, and because it takes some time to create one.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Rajahnate of Hoysala

Thanks!

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Rajahnate of Hoysala

Migration campaign

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BasilLeaf42
BasilLeaf42 - - 121 comments @ Faction Preview: The Mexica Altepemeh

Yes, there are some pre-Columbian depictions of brimmed hats. Here's an example: Loc.gov

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ OROE Beta v1.8

You did not, the campaign was not playable in this version. We'll be sure to make an announcement when it's ready.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Unfortunately, the faction limit has been reached and we are too far into development for any replacements to be made.

However, you can expect to see a variety of AoR and mercenary units that will represent groups that aren't playable, including in South America.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

I'll admit that the 2D art has been treated as a bit of an afterthought, but it is something that will address (not just faction icons, but unit icons too). As for Dai Viet specifically, their faction icon will be a Dong Son drum. All of the new factions and at least a few of the old ones are planned to get new icons.

We havent really touched the current campaign map because we intend to use an entirely new one, which is still being made. But when it's ready, every faction will have a proper starting position and we'll have a better settlement distribution.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Thanks, will do.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ BasilLeaf42

Sorry for the super late reply, I missed this somehow. The map does cover that part of the world, but we don't have a faction there. I could still use some models though.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Terrain Map

It may have been an oversight. I'll be sure to let him know.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Hoysala is near completion, now with an authentic southern Indian roster (which is a first for MTW2; both vanilla Falcom and Eras only have northern Indian units). Expect a preview of them soon.

The new campaign map is also progressing well. I'll be sure to share an in-game screenshot once it's ready.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Steam & Steel v1.0

interesting

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Well, thanks! I was super busy with uni the past few months so I haven't been making much progress, but now I'm back.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ OROE Beta v1.8

Back on the grind after a pretty long hiatus (was busy with college); currently working on Egypt and Hoysala.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

Thanks for the support!

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

There are actually only 5 faction rosters left to be created (Incas, Hindustan, Jin, Thailand, Java), although several others (mainly Egypt, China, and Korea) are getting a revisit to bring them up to standards.

Campaign-wise, the new terrain map is very close to completion, though after that there is still elevation, climate, and regions to implement.

Good karma+2 votes
BasilLeaf42
BasilLeaf42 - - 121 comments @ One Ruler on Earth: Total War

You will be able to play custom battles, including multiplayer if you have other friends with the same version of the mod installed.

The campaign isn't playable yet, though.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Thaqlah (Egypt)

Thanks! What you are describing is correct, and the al-Halqa often fought as cavalry. However, the term thaqlah is better as a generic term for heavy infantry.

Good karma+1 vote
BasilLeaf42
BasilLeaf42 - - 121 comments @ Fida'iyin (Hashishin)

Thanks, I also like adding cloth because colour is always nice to have.

Good karma+1 vote