Is there any chance that (if it's not already implimented) you'll add support for folder-based mod profiles like CQM has?
Is there any chance that (if it's not already implimented) you'll add support for folder-based mod profiles like CQM has?
Do you know when the steam keys for this game will be out?
Found the problem. I run a nvidea optimus laptop, and it was incompatible with the Intel card. Switching shim rendering mode to always on (Using the discrete card) worked.
After reinstalling several dependancies it still didn't work. Downloading from the web site...
Okay, hit verify and it's downloading a file bigger than the original. Something was wrong with the install process.
I'm not able to launch either. Desura says prepairing, then it fails.
Looking forewards to buying this. That said, I'd love it if the interface were reworked to be less digital and more analogue. Things like an analogue health gauge and ship energy gauge.
Another interesting thing would be modding support, so that it becomes possible to do steampunk arcana without detracting from the core experience.
The new update isn't able to be launched from Desura. Something about it launching from a batch file apperantly doesn't agree with it.
As for ram, I have around 8 Gigs, which reduces to four when I'm on battery. Power likewise reduces in other areas when I'm not plugged in, but I'm plugged in most times I play games.
Odd...I did a quick check, and the issues are resolution independant. Games like Egosoft's X# series aren't having these issues either (And they're CPU intensive things too).
CPU is an Intel Core i5, DXDIAG says it has ~2.7ghz, it has a boost feature to 3.0 ghz, and it has 4 CPUS
The descrete card is the Geforce one. The integrated is the Intel. Thus I'm using the Geforce card (a 310M that can run just about anything else I throw at it)
Game is a little jumpy on Nvidea Optimus even after setting to use the discrete card, and optimizing the profile. Know what may be causing it?
Just bought for myself. It's great in base mechanics and stability, but balance wise could use some work. also, the default keybindings need work, as they're self contradictory and thus custom keybinding can be confusing.
I really love the look of this. I'm going to show it to my father, he loves doom and quake, so the gameplay should be just as cool to him- You might get two sales out of this.
I bought the game here, I'm wondering if I have to buy it again on my steam account? (Link6746/Linksys the Rogue Router, in case it's covered. I did vote to greenlight it.)
I found a bug today. Mira Station's repeatable mission with the electric orb things, which gives you the item "My First Overshield" as a reward, cannot be completed if you repeat it too often in a short time.
the result? You have two "My First Overshield" Items, which cannot be disposed of, and each time you go to complete the mission, you get 20k trade credits and the mission fails to complete or fail. Instead, you can endlessly click on the complete button, gaining 20k trade credits as fast as you can click the mouse button.
Cool. I was thinking a sanity system with occult casting, like Call of Cthulhu. Something where the more you use it the more the consequences show.
But that idea in and of itself is utterly awesome.
I'd gladly buy the game twice just to support ideas this unique.
Does this game support Nvidea Optimus's Nvidea 330M GTS? (Very few games support the Intel card, so I'm not asking about that)
So, will there be any player casting abilities or occult items for the player to get?
I bought the game and yet it's giving me the beta version. PHUCK!
There's a 3079 Room on Tuungle, in case you can't find an active server. Tunngle.net
Looks like a great gameboy game from the early 80s.
Unfortunately most of my gaming on my computer isn't really done with this sort of a game- I'd pay double the price of this game to have it on my android phone.
Well, I am having a REALLY strange bug with this game. In the install process.
Apperantly desura thinks the game isn't installed when it is.
This works in videogames because the value of the deaths is proportional to how much effort and resources it took to kill the NPC that way.
I showed this to my father. He thought it was hillarious.
A death by the hand. Worth two by the gun. (VG-Logic)
Silent_Scream
Joseph joined
What a horrible night to have a curse....