A voxel based adventure and RPG. Vox is a highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine' that allows for an unparalleled level of creativity.
Come and explore your imagination!
So it has been a long time coming but finally the new update is available to download.
The biggest change to the game is the new HUD/GUI graphics and functionality that should make the game feel totally new and fresh as well as make it easier to understand and more intuative.
The character create screen has also been vastly improved and the ability to modify the scale and offsets of your character parts has been returned:
The questing GUI has also been updated to allow you to better see what quests you are currently tracking and also displays any previous quests that you might have completed.
Here is a list of the full patch notes:
New Features:
Fog rendering for far distances.
Better biome generation.
Better enemy and item spawning.
Enemies can spawn in different biomes.
Proper 'Alive times' on tombstones.
Pulldown menu for particle effects in the creation editor.
Add fire status effect to weapons and attacks
Enemy sonar shots (purple concentric rings).
Bats now fire sonar projectiles as an attack.
NPCs attack back enemies that are harassing them.
Better trees and scenery for intro.
Include seconds on tombstones.
Multiplayer Lobby screen.
Multiplayer coding - threads and sockets.
Multiplayer configuration IP/port/etc added to configuration manager.
Add support for UDP as well as TCP communications.
Game chat available once joined a multiplayer game from the lobby.
Player Idle flag. Dont do same idle animation if we are already idle
Online player nameplates.
Proper animations used by online players.
Block explosions sent over multiplayer.
Sending shots across the network in multiplayer.
Don't spawn block items on clients.
Better fire wand accuracy.
Damage and respawning sent over the network.
Better creating and freeing of OnlinePlayer class data.
Better respawn handling for players joining an existing game.
Don't send refresh request to serverlist if we are not in the multiplayer lobby.
Add a leave game button to the multiplayer lobby.
Better world seeding for multiplayer synch support.
Sending game params over multiplayer games.
Rendering Online Players on the minimap.
Dropped collection blocks are scaled sensibly.
Collectable blocks dont stay in the world forever - disappear after a time.
Reduce the magic cost of fire wand.
Remove combat slow time during jump attacks.
Add equip change support for multiplayer.
Remove chat textbox focus when we leave the lobby.
Allow reset focus functionality on master GUI class.
Also add helmet and shoulder items to online players.
Add scale and offset to online player body and weapon/item rendering.
Send health for online players that have already spawned.
Building with world blocks in multiplayer!
Spawn block explode particle effects when other online players destroy blocks.
Add arrows to multiplayer.
Send velocity with shots.
Allow clients to update shot velocity.
Better player disconnection handling.
Handle clients crashing out of a game.
Handle server disconnecting from the clients point of view.
Scenery objects get dropped when world scenery is destroyed.
Scenery creation over multiplayer.
Typing into the chat window from within the game.
Enter key to start typing a message.
Arrows and shots disappear on the client after a delay of no data being sent from host.
Add items to multiplayer traffic.
Client items created on host when clients drop them from inventory.
Send interact presses from online players.
Online players HUD display render.
Proper scale x,y,z offsets for network sent items.
Proper tombstones on clients and hosts.
Picking up items on the client during a multiplayer game now works.
Sending melee attackings over multiplayer games.
Removing items from clients when the host erases them, for whatever reason.
Bombs in multiplayer.
Dynamic texture support for icons in the GUI - paperdoll.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
New update to the free demo. Lots of cool new features and updates in this version, far too many to list, but some of the highlights include: Map and...
Major rework of the DEMO build of Vox... includes the latest content and bug fixes to give a much better taste of what the full Desura version includes.
Much needed performance fixes. No more lagging on chunk loading and setup. Separate 32-bit and 64-bit executables. Support for infinite world sizes. Death...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This game works poorly on my mid-end computer. I don't even know if i'm issuing lag. Firstly, the full-screen is just really bad, better get a new fullscreen script/system or wtv. Created a character and a world which i spawned on the surface (for god's sake) but then after clicking forward (W) i got teleported down and seems i got stuck into the nature. Whenever i click an item on the inventory it drops (I don't know if it is supposed to happen but if it is, it's just lame.) Whenever I turn the the character (MouseLook) it just skips like hundred pixels. Not going to review the game by any means since it looks like a pretty cool game to play and probably it's my own issues and the game is in early dev stage. Guess this game is going to shine in the future, at least i hope so. Regards.
Não sei se estás a falar espanhol ou portugues, mas admitindo que estejas a falar português, eis como instalar: Vai em "downloads", baixa a ultima versão que aparece clicando. Irá baixar um ficheiro zippado em formato RAR (Se não tens WinRAR, é melhor instalares, vai no google) depois é so extraires a pasta que estiver dentro desse ficheiro para um sitio qualquer.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
I have played the dev builds and see improvement in each release. This game holds the kind of potential to be the kind of game I've always wanted to play, and already has many features of such a game with its large focus on user-created content. I highly recommend trying the pre-alpha or, if you're more interested in waiting for the game to be more "fleshed out" I recommend following its development, rating it up on Greenlight, and following the developer's Youtube channel.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This game works poorly on my mid-end computer. I don't even know if i'm issuing lag. Firstly, the full-screen is just really bad, better get a new fullscreen script/system or wtv. Created a character and a world which i spawned on the surface (for god's sake) but then after clicking forward (W) i got teleported down and seems i got stuck into the nature. Whenever i click an item on the inventory it drops (I don't know if it is supposed to happen but if it is, it's just lame.) Whenever I turn the the character (MouseLook) it just skips like hundred pixels. Not going to review the game by any means since it looks like a pretty cool game to play and probably it's my own issues and the game is in early dev stage. Guess this game is going to shine in the future, at least i hope so. Regards.
como se instala
Não sei se estás a falar espanhol ou portugues, mas admitindo que estejas a falar português, eis como instalar: Vai em "downloads", baixa a ultima versão que aparece clicando. Irá baixar um ficheiro zippado em formato RAR (Se não tens WinRAR, é melhor instalares, vai no google) depois é so extraires a pasta que estiver dentro desse ficheiro para um sitio qualquer.
You really should try to get a nice Mountain generator going in the world gen :) I feel it's missing lots of hills, mountains and cliffs
ok i got this game on desura.... how do i find the steam key so i can activate it on steam????? does anyone know? please help
I don't know how! :( :'(
Depends where you bought it. If you bought it directly from Desura you can find it here: Indiedb.com.
If you got it from bundle seller (like Groupees), it's on the bundle sellers site.
Oh and here's dev's topic about keys in steam forums: Steamcommunity.com