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Comment History  (0 - 30 of 118)
jpbernardo81
jpbernardo81 - - 118 comments @ RC18+ - AmmoCheck 2.3

It crashes my game:
[error][ 8] : Not enough memory resources are available to process this command.

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ Radiant Anomaly ReShade

I`ve tried both, same results.I`ll give it a try again. I think the drop happens because of too much alife in garbage and i maxed out anti aliasing in settings too XD

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ [1.2.0] Craft and Repair Overhaul for 1.5.1

I think it happens temporarily so that you can use his vice but with this mod, there`s no time limit for using the vice that`s why he won`t come back

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ Radiant Anomaly ReShade

the performance drop is 20+ fps, I`m using rx 570

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ EFT Medic Item Overhaul for Anomaly 1.5.1

There`s a small white circle in the bottom right corner. Is it intended? If so, what`s the purpose of that circle?

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments

Is it safe to overwrite files from dynamic mutants?

Good karma0 votes
jpbernardo81
jpbernardo81 - - 118 comments @ Dialogue Expanded v4 COMPANION UPDATE [ENGLISH/русский]

Crash Report
! [SCRIPT ERROR]: ...mes/anomaly\gamedata\scripts\dynamic_news_manager.script:1688: attempt to call field 'get_plural_name' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...mes/anomaly\gamedata\scripts\dynamic_news_manager.script:1688: attempt to call field 'get_plural_name' (a nil value)

stack trace:

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ Mora's Body Health patch 1.0 for 1.5.1

press h to make the ui above the mask overlay

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ Beef's Sidorovich Simulator v0.81 for RC19+

will this be compatible with 1.5.1?

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ S.T.A.L.K.E.R. Anomaly 1.5.1

Lez gooooo! Cheeki Breeki!

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

some gun scopes still dont have reticles? I can only see the outside texture

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.: Holodilnik Patch 1.606

I see, almost done. Thank you so much for the hard work!

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.: Holodilnik Patch 1.606

any chance of full translation?

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

i`ve seen some. I think it only triggers in specific locations

Good karma0 votes
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A. 1.1604 revisions

the config one

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A. 1.1604 revisions

it doesn`t work tho :(

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A. 1.1604 revisions

thank you so much!

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ Refinated translation V 0.21

will you make one for hodolink`s too?

Good karma+3 votes
jpbernardo81
jpbernardo81 - - 118 comments @ S.T.A.L.K.E.R. - A.R.E.A. 1.1604 Update

check addons tab. there is new one there that enable spawn menu

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A. 1.1604 revisions

thank you so much for this! btw how do you extract the files?

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Drivable cars are cool addition but i hope they can also be bring to another map. And also i notice that apc can be killed with only 2 RGDs

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Hodolink’s version i think is meant to balance the game and made it random(loot,artifacts spawn everywhere,etc.). My only reason for not playing it is the uncomplete english translation. Other than that, it’s many times better than the main one imo

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

The items dropping from inventory is a feature. I think there’s a limit in what you can hold. You should put non-essential item in backpack instead

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.: Holodilnik's Edition

this version is many times better and balance than the main one. my only issues are the incomplete translations and the body health ui. I wish you will add the health ui from the main version. Other than that, this mod is fantastic. Really worth the wait

Good karma+2 votes
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Wow i just noticed, the viewmodel of some weapons are already adjusted like in cement’s.

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Is the relation still static and depends on patches?

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Nope, i mean the one posted in the comment my dsurs

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Looks like hodolink’s version is very unstable atm. I suggest to use main version

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ A.R.E.A.

Some other issued i encountered in hodlink’s are items with no description and untranslated descriptions

Good karma+1 vote
jpbernardo81
jpbernardo81 - - 118 comments @ [RESOURCE] ЦЕМЕНТ'S VIEWMODELS FIXED: Dead air

i already tried it in the past and it really clips lol if only we can have something this great in dead air

Good karma+3 votes