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Comment History
GustavFerreira
GustavFerreira - - 15 comments @ Duke Nukem Forever 2013

Will this also work with Duke Nukem 3D: 20th Anniversary World Tour?

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ A.W.O.L.

Will this also work with Duke Nukem 3D: 20the Anniversary World Tour?

Good karma+2 votes
GustavFerreira
GustavFerreira - - 15 comments @ Duke Nukem: Alien Armageddon

Will this work with Duke Nukem 3D: 20th Anniversary World Tour?

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ ZMC BWFinal

Can someone please tell me what exactly is the console command that gives me all the weapons in the mod?

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Half-Life 2 : MMod

I tried using that, except I have no idea where to find the line where sk_max_357 is supposed to be.

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Half-Life 2 : MMod

Thanks. Although I don't really want to increase ammo to 999 exactly. I just used 999 as a an example. The amount of ammo that I want to carry for all weapons is simply just 10 times the amount that one magazine can carry. For example for the revolver pistol 60 rounds. For the pistol 180 rounds. For the submachine gun I want to carry 450 bullets of extra ammo and 10 grenades for the grenade launcher. For the Pulse Rifle 300 rounds and 10 Energy Balls. For the shotgun 60 rounds. For the rocket launcher 10 rounds.

To me that is just enough to have fun and experiment with the weapons.

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Half-Life 2 : MMod

Where and what is autoexec.ctf?

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Half-Life 2 : MMod

I have used that but every time the game loads the maximum ammo capacity turns back to the original amount in Vanilla Half-Life 2. I'm not going to open Console Commands every time the game loads. That would just get annoying and take too much time.

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Half-Life 2 : MMod

This is a longshot and I doubt that what I'm about to say will be acted upon but I'm going to do it anyway. Can you guys please allow the player in the settings to increase the amount of extra ammunition that can be carried in Half-Life 2: MMod for each weapon individually? Let the maximum amount where you can increase it to be 999 and the lowest amount be for what it is in Vanilla Half-Life 2. I really do not like Vanilla Half-Life 2's ammo capacity because it's too low an amount and I want to be able to carry more so that I can have fun and experiment with these weapons.

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Wreckage

Can you guys please give a new download link to The Harbour? The download link you have currently is taking me to a page where everything is down.

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Kilroy357

Can you please upload your Crysis: Warhead HEAT Mod here on ModDB as well as update the mod because while I play the game with the mod installed whenever a helicopter appears more specifically in the level where you escort O'Neill and the helicopter thatshoots at the V-Tol appears the game crashes every single time. I have tried everything I could think of to fix the problem but nothing works.

Good karma+2 votes
GustavFerreira
GustavFerreira - - 15 comments @ Tactical Expansion Mod

I know what I say will most likely not get an answer but is it possible for this mod to also work for Crysis: Warhead? If not is it possible for a version of this mod that works with Crysis: Warhead to be made? I'm well aware of the HEAT mod for Crysis: Warhead and I have tried it but sadly whenever a helicopter appears the game crashes. Does anyone know where I can find a version where this crashing never happens?

Good karma+1 vote
GustavFerreira
GustavFerreira - - 15 comments @ Rainy Days

Can you please give us another link to the download of The Harbour? I can’t find it anywhere and the one here takes me to the CryEngine website’s forums and it has sadly been deleted.

Good karma+2 votes
GustavFerreira
GustavFerreira - - 15 comments @ The Weapons and more

I just want to point something out here about this pistol. In Half-Life 2 the pisol that we see is known as the Heckler & Koch USP Match, not the Heckler & Koch Mark 23.

Good karma+1 vote