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Comment History
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire

I don't know the reason, but the game crashes after the start. It works fine without the mod.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ SSHIP 098 - August 2023 -OLD

I hope they can update and correct some minor bugs. Also would be fun to add more mongol factions, Rus principalties, Bohemia, and new christian heresies. Also fix the Italian factions, add Milan, Genoa and Venice

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Dei Agminum Version 2.0

Can we have a full unit names list?

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Dei Agminum Version 2.0

Can we have a full unit names list?

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Resident Evil 2 HD mod

Tenes que tener la versión 1.1 de Source, me pasaba lo mismo porque tenía la versión 1.0

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Resident Evil 3: Nemesis - Seamless HD Project v2.0

I can't get a base version of the game compatible with this :C

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Call of Chernobyl 1.4 released!

Anyone knows how to find the documents in Lab X8? I searched everywhere, even other post and they still not spawn. Is there a way to force them to spawn with commands?

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Stainless Steel Historical Improvement Project

After a few games playing with the v0.98, I can say all factions crashes at turn 21 to 22.

Big F, I was trying to return the old glory to glorious Eastern Roman Empire

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Resident Evil REVisited

It has copyright, don't tease Crapcom

Good karma+2 votes
GralZaraza
GralZaraza - - 28 comments @ Stainless Steel Historical Improvement Project

Does any one have the list of the mod's unit names? I'm messing around with the create_unit commands and some units works, others don't.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Stainless Steel Historical Improvement Project

Copy+Paste the "SSHIP_098" Folder in the mods folder inside your Medieval 2 Steam folder, previously to this, you have to erase all other SSHIP or SS6.4 mods, uninstall if it allows you to.

Then go to your steam librery, search for Medieval 2 and type this just you typed it to play SS6.4 mod:

--features.mod=mods/SSHIP_098

Reset your PC, then et voila! It worked for me at least and I didn't have to kick the computer once!

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ RTR: Imperium Surrectum Announcement

Looking good so far, but I would like a non-steam version

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ RTR: Imperium Surrectum

Would you upload the files for the users who don't have the game on steam?

Good karma+2 votes
GralZaraza
GralZaraza - - 28 comments @ (Obsolete) Medieval Kingdoms February Build Installer Part 2

Where is the part 3 ""mkmodels" packs?

Good karma+2 votes
GralZaraza
GralZaraza - - 28 comments @ (Obsolete) Medieval Kingdoms February Build Installer Part 2

Where is the part 3 ""mkmodels" packs?

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ (Obsolete) Medieval Kingdoms February Build Installer Part 1

I've installed both part 1 and 2, now what do I have to do in order to the mod works? I'm so anxious to play it >:D

Good karma+3 votes
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire v8.0.1 Platinum Patch

I only make it work once, but first you have to run steam, then the mod and finally the game. It works once for me, if I try to do for a second time it just crashes and I have to reinstall the freaking mod again and so on. Also, it freezes in my campaign at year 1707 when the AI stucks on Ottomans.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire v8.0.1 Platinum Patch

I've a problem in the grand campaign play, in the ending turn of the year 1707, my game freezes when it comes to the AI of Ottomans. Halp me please.

Good karma+2 votes
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire v8.0.1 Platinum Patch

I've reinstalled the mod twice and keeps happening :/

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire

Well, made it work properly. But there is a bug that freezes the game with the Ottomans at the end of the turn in 1707 (at least in my game).

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire

Made it work, but still, after one day of good work,it stopped working and crashes. Reinstalled twice and keep happening the same thing.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ DarthMod Empire

I've installed as the instructions says, fully upgraded 8.1 and after I launch the game it crashes :(

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ [OUTDATED] The Great War 5.1.4

My game says that the patch_media.pack missing. Also I've the pirate copy, why does it not work with it :C?

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Divide et Impera 1.1e3 - Part 2

I have the latest version of the game Imperator Edition V2.2.0 Build 16155 and go the 7 conflicts too. Halp please.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Changing the weight limit

I've done everything in the list on my Stalker Lost Alpha 1.3003, but when I try to launch the games it says this: a crash has been detected by bug trap Expression: fatal error File: Xr_ini.cpp. Please help

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Tsardoms Total War

I cannot wait to play the full version. Amazing work mates!!!!!

Good karma+2 votes
GralZaraza
GralZaraza - - 28 comments @ Installation Instructions for TLK

Could you please be more specific? I've done that already and keeps saying the same error.

Good karma+1 vote
GralZaraza
GralZaraza - - 28 comments @ Installation Instructions for TLK

I've followed all the instructions, but when I try to launch it says: windows can't find kingdoms.exe". I've tryied to copying the medievalII.exe and renaming it to kingdoms.exe but it doesn't work. Please help.

Good karma+3 votes