I don't know the reason, but the game crashes after the start. It works fine without the mod.
I don't know the reason, but the game crashes after the start. It works fine without the mod.
I hope they can update and correct some minor bugs. Also would be fun to add more mongol factions, Rus principalties, Bohemia, and new christian heresies. Also fix the Italian factions, add Milan, Genoa and Venice
Can we have a full unit names list?
Can we have a full unit names list?
Tenes que tener la versión 1.1 de Source, me pasaba lo mismo porque tenía la versión 1.0
I can't get a base version of the game compatible with this :C
Anyone knows how to find the documents in Lab X8? I searched everywhere, even other post and they still not spawn. Is there a way to force them to spawn with commands?
After a few games playing with the v0.98, I can say all factions crashes at turn 21 to 22.
Big F, I was trying to return the old glory to glorious Eastern Roman Empire
It has copyright, don't tease Crapcom
Does any one have the list of the mod's unit names? I'm messing around with the create_unit commands and some units works, others don't.
Copy+Paste the "SSHIP_098" Folder in the mods folder inside your Medieval 2 Steam folder, previously to this, you have to erase all other SSHIP or SS6.4 mods, uninstall if it allows you to.
Then go to your steam librery, search for Medieval 2 and type this just you typed it to play SS6.4 mod:
--features.mod=mods/SSHIP_098
Reset your PC, then et voila! It worked for me at least and I didn't have to kick the computer once!
Looking good so far, but I would like a non-steam version
Would you upload the files for the users who don't have the game on steam?
Where is the part 3 ""mkmodels" packs?
Where is the part 3 ""mkmodels" packs?
I've installed both part 1 and 2, now what do I have to do in order to the mod works? I'm so anxious to play it >:D
I only make it work once, but first you have to run steam, then the mod and finally the game. It works once for me, if I try to do for a second time it just crashes and I have to reinstall the freaking mod again and so on. Also, it freezes in my campaign at year 1707 when the AI stucks on Ottomans.
I've a problem in the grand campaign play, in the ending turn of the year 1707, my game freezes when it comes to the AI of Ottomans. Halp me please.
I've reinstalled the mod twice and keeps happening :/
Well, made it work properly. But there is a bug that freezes the game with the Ottomans at the end of the turn in 1707 (at least in my game).
Made it work, but still, after one day of good work,it stopped working and crashes. Reinstalled twice and keep happening the same thing.
I've installed as the instructions says, fully upgraded 8.1 and after I launch the game it crashes :(
My game says that the patch_media.pack missing. Also I've the pirate copy, why does it not work with it :C?
I have the latest version of the game Imperator Edition V2.2.0 Build 16155 and go the 7 conflicts too. Halp please.
I've done everything in the list on my Stalker Lost Alpha 1.3003, but when I try to launch the games it says this: a crash has been detected by bug trap Expression: fatal error File: Xr_ini.cpp. Please help
I cannot wait to play the full version. Amazing work mates!!!!!
Could you please be more specific? I've done that already and keeps saying the same error.
I've followed all the instructions, but when I try to launch it says: windows can't find kingdoms.exe". I've tryied to copying the medievalII.exe and renaming it to kingdoms.exe but it doesn't work. Please help.
GralZaraza
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