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Comment History
generalselite
generalselite - - 16 comments @ C&C: ShockWave

Unfortunately am still getting the Could not determine your IP Address error on that site

Good karma+1 vote
generalselite
generalselite - - 16 comments @ C&C: ShockWave

Can someone upload Seth's custom missions for this mod? Can't seem to access the SWR forums as it always return a "cannot determine your IP address" error

Good karma+1 vote
generalselite
generalselite - - 16 comments @ C&C Generals Zero Hour: Enhanced

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma-1 votes
generalselite
generalselite - - 16 comments @ Zero Hour Reborn

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma0 votes
generalselite
generalselite - - 16 comments @ C&C: ShockWave

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma+1 vote
generalselite
generalselite - - 16 comments @ Modern War

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma0 votes
generalselite
generalselite - - 16 comments @ PRO:GEN(REdowloaded)

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma0 votes
generalselite
generalselite - - 16 comments @ Contra

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma-2 votes
generalselite
generalselite - - 16 comments @ Rise of the Reds

(buried)

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma-5 votes
generalselite
generalselite - - 16 comments @ C&C: Generals Zero Hour

(buried)

Hi, I'm making this request to all mod creators which I'm hoping will not be an incredibly difficult task as I've read this type of modding can be done simply with FinalBig editor, but nonetheless;

Can someone create a mod or simple application which allows us to create our faction from the already existing units & buildings? That way it's far easier than messing with a lot of the .big files and whatnot. Perhaps the compatibility of this mod can extend even further to work with other mods so that users can create their own factions from regular units and modded units. But in any case, at least a mod or application that allows us to create and add a new faction to the game.

I imagine one straightforward way for this mod to work user-friendly is to be able to start off with a blanket template or from one of the factions/generals. From there, we would be able to change, add, or delete the buildings the faction can construct, the building's requirements in order to be build-able, cost, etc. Then we can choose what units production buildings can build, what upgrades and enhancements it can produce, etc. And if not too much effort, perhaps even create new producable upgrades with the ability to add an image for it to properly display. Then after editing the basics, the user can choose the general's powers, and again, if not too difficult, the ability to create new powers and add it's custom image for it, etc. After creating the entire faction, we get to name it, export it to correct folder location that we can choose since people install their game in different places, violla, they can send it to their friends if they want to play multiplayer with it, etc. I'm sure there's more creation features I'm not thinking of that could be possible, but that's some of the main things.

I hope you mod developers get the gist of what I'm trying to come across here. If any of you have the time and are willing to make this, that'd be super awesome!

Good karma-5 votes
generalselite
generalselite - - 16 comments @ FOC Enhancements 0.5.0

Is the MC80 Liberty Type supposed to look damaged? And the bombers aren't shooting at all. Did I do something wrong? The game runs for me without any crashes.

Good karma+1 vote
generalselite
generalselite - - 16 comments @ 1.72 Patch Release

When are you gonna have the AI use the naval buildings and capture all the other tech buildings?

Good karma+3 votes
generalselite
generalselite - - 16 comments @ American and Syrian forces

To vehicles in the game run over other infantry 'cause I get bothered
by that.If yes that's okay.It's realistic like.

Good karma+1 vote
generalselite
generalselite - - 16 comments @ Suicide Terrorists Explode

yeah,at least the blood and violence isn't to crazy,it's just minimal.Except the explosions which it should be.:)

Good karma+1 vote
generalselite
generalselite - - 16 comments @ Chinese Type-98 Tank

You really did alot of improving of the game!Awesome.These are the types
of mods I'm looking for that make a big change in the game.Not small ones
that are barely even noticable.

Good karma+1 vote
generalselite
generalselite - - 16 comments @ ZHU v1.5 .big file

How do I play the game?I already put it in the Command and Conquer Generals:Zero Hour data. Pls answer.

Good karma+2 votes