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Still for me (note that . for ME) it makes no sense, that the ships core overloads always. Hell, the problem is just, that the screen'll be totally spammed with explosions. So it'll be harder to command units than normally.
well, uhm did you play Reach? Because there seen, as the frigate (forgot her name) exploded it just bursted into pieces. So not always the FR explodes... because of that I was curious about it
Very nice! But the explosions on the frigates look a little bit too big :S maybe you could "fix" them so they don't spam the screen in huge battles with 200+ ships on each side
They look like the Hunters from HL2 EP2 ... Still awesome ^^
I would be allright with the one from halo wars but not that limited like only 6 buildings max it'd be nice if you could manage it that you have main bases from where you can build around buildings anywhere in the available radius of the main base (HQ or whatever the con yard) but the postions of the HQs should be strictly flawed because of the building madness i already saw on normal multiplayer games fom CnC where your mate or enemy builds his whole map part full with everything - I mean it should still be realistic but thats only my oppinion :D do your thing and keep up the great work
it hurts how this beuatyful su-35 gets destroyed - it just wanted to kill! ...and now :(
did you use geocontrol 2 for the landscape ? it looks so amazing and realistic i love it
this looks fking amazing O.o wow
wie kommts, dass 50% der modder die ich kenne deutsche sind?
this textures are looking awesome - good job taxi ;)
too bright and "plastic like" they should look dirty and not like rusting plastic (what isn't even possible) :S
sorry and I dont want to be offensive but ... this texture is horrible really it looks like this tank dropped into a pit full of acid and then it rusted 3 years in a small garage. I'm actually modelling and texturing by myself and I hope this is the texture you use for later improving - also its very low quality but this will sure be changed later. it also looks like you used the sharpen tool to much theres too much contrast and too many spots that use normal map what makes the texture look retarted - I m just saying what im thinking and im sure you want tipps for texturing as you never created some from scratch before. my tip dont give it this rusty look and change the green into a brown or olive-green ;)
goddammit I'm sorry I didn't recognize your message I'm soo sorry cronos :S. Well I asked because your models are looking very good and detailed especially the round parts (like cockpits) I'm using 3ds max 9 too and am actually working on the paris class frigate from halo (you don't say) :D and its looking quite good. still I'm asking myself how you made the edges that have to be round that smooth - I'm not getting i how you made it . keep up the great work ;)
it'll sure be an artillery unit
but the longsword is athe main space fighter and is way too big for the aircraftpod on the ground. and the shortsword is faster and not that big but still I think both will be support units as we have the sparrowhawk hornet falcion and maybe the vulture wghile they would act as main air units - at least thats my oppinion
no the firing range is inside the building as I would say - but there could be some more "extras" radio tower, a door :D but still these models are looking cool
as what'll the mongoose be used? isn't it too weak?
a little bit to flat at some areas but very nice
maybe yu should add some kind of tall cliff like areas at the edges or like in the game slender those fences - and will the slenderman grow more limbs as he gets closer?
yeah me too, but on the concept art you can see the coaxial machine gun at this one not :S but I dont really care its awesome and allways'll be awesome
"34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Phoenix Class ships named "Ballistic" that came from
an mission far in space to find new planets to life on, got the task to destroy the Covenant invasion of destroying humanity"
....life on .... shouldn't this say live on ?
what'll be the unit limit for spartans ? or wont there be any? Just asking because it wouldnt be fun with only 1 spartan max or only spartan spamming you know what I mean.
well I'd say edit all of the voices and make them more talking like and not puking like ;) sry but it sounds as he would be puking the whole time
maybe you should change the death explosion for the frigates that are obviously M7 Frigates into the Destroyer/Carrier Explosion just smaller than these but still bigger than the "Heavy" Rocket explosion. And what'll you do about the Covenant Ship Explosions? They have to be blueish like and Extremely big for CCS. Because nobody likes it if you destroy a ship of that size where you normally await an epic explosion and then see an ship just disapperaing after it made a fire-fart :D
Devastator maybe ?
well - if there are more than 2 frigates attacking a CCS from its rear its ****** because the main cannon of the CCS is the Gun of badassery :P and if it has to turn the ship is ****** after 6 shots of the MAC. At least it looks like that
This is a serious message Microsoft changed their gaming conten usage rules !! all mods that have Microsoft content (like Halo is) may not have the word halo in the title.
Just wanted to warn you if you haven't noticed it yet. :)
well this happened only since I added the mod... I already reinstalled the mod AND I've given you false infos It says that my savegame is corrupted if I want to LOAD it not to SAVE it. If I want to save it it says nothing and works.
Will these be just stations or will they be some kind of M1 Class ship that can't jump move (only turn) with a main cannon that shoots (the MAB (in halo 2 I always understood MAB not MAC)) Just like a turret (the M5 version not the turrets mounted to ships ;))