is this a C&C3 MOD or a zerohour mod?
is this a C&C3 MOD or a zerohour mod?
genus!
so quick!really thank you!!
excuse me,but i want to say that some countries are blocked by gamefront so may you have any other mirrors? like moddb?
you see those system of different layers?from bottom API, game engine to top weapons you can play and the same color means the same layers or the same weapon system category.
will you add j-20 or even j-31? that will really be a pleasant surprise!!supersonic speed(also a special effect of sonic boom i see in another excellent mod),stealth and high turn speed(allow the jet to reverse to catch its target again to shoot after passing by with the first shoot) should be the differences between usual jets.
will the wheels cycle when it moves? to be honest still wheels look very strange in the game haha
also i am glad to admire your use of sharp and high light in the turnings and the paint falling off details!!
i see your gun barrel is of high quality circle! that's good but maybe you can make the plane nose better too! with more faces to make the curves more smooth?
i see it: how will you deal with the water in the game? will you add some fancy effects? and will there be navy forces or even maps specify in navy battle?
again,the same suggestion: avoid additional lines which makes your model looks apart like a mix of many fragments or to say: cloths with many patches. just my own feeling and a sincere suggestion
just a suggestion: you guy may need some konwledge of light effect use to make better and smooth looks. also, in my opinion fewer decorative pattern may make the model looks better. to be honest but i have to say that this model looks more like a wooden toy not a steel weapon. again the color of the whole plane especially the cockpit window may still need more consideration( maybe no "grey" or "black grey"is better?)
may the develop team release the map editor if there is?
oh my god! it's the CG!!!!AMAZING EFFECTS!!!
i am sorry but i didn't mean the enemy shall be destoried instantly.those strong enough can somewhat "hold" this with an effect of "bleeding" any way,i like this design and thank you for your explanation of the engine limitation.
or even turn it into an experimental!? en ultimate unit:just roll and destory!
maybe we can make it a more powerful unit?gun attack is boring,isn't it?just give it a melee attack i mean rolling on the enemy and tear them apart and a higher speed to assault with a shock?
yeah,from the movie "battleship",an excellent design
yeah,bigger。in fact,i still don't know what the planes look like in the game except the experimental
hey,guys,have you ever come up an idea of "unit pack production"。i mean you may choose some particular units to form a "pack" in the factory production queue and when it's produced i get a "squard" of some different kinds of units not just"a dozen of tanks".the AI in the game always do like this!haha,maybe i should talk about this to game producer or the studio.
yech,i really hate the original mean the acu moves--with only its two leggs shifting forward and the upper body even never moves,why don't they get the acu wheels installed,hahah....you guys have done a really good job,making the acu more like a gundam!.i am looking forward to it
well,just build your base,there will be a last tech buliding unlocked to build the heroic land unit and the heroic air unit unlocked in the original air unit factory
yeah,maybe more maps will be a great need. it's an amazing mod, with the best texture i have never seen in any other mod or even the oringinal game. but, the maps seem to be too "tight" and small. i can't find any great battle exciting me possible. this mod is more like a small fight as i see in the warhammer40K 2. haha, it's just my personal opinion
ah,i see.hahah....any way, thanks a lot!!
foxslider
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