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Comment History
felipep
felipep - - 12 comments @ Bfme II & Rotwk Map Pack

Been enjoying the maps so far, I would just like to know how do you convert the campaign maps to skirmish maps?
i've been trying to do that with the Erebor map in BFME 2 campaign but every time i extract it from the maps.big and put it on the maps folder, it doesn't show up :(

Good karma+2 votes
felipep
felipep - - 12 comments @ Empire at War Expanded: Fall of the Republic

If anyone can help me out; I'm on Era 3, post-order 66. Still have no ISD's or variants and the CIS are actually pushing me to the core with their dreadnoughts and subjugators. Is there any specific event that unlocks the new capital ships?

Good karma0 votes
felipep
felipep - - 12 comments @ The 'Invasion' mechanism

I fully support this mod my dude. Think you should release a patch more focused on balancing the factions and improving the AI. The late game map is pretty much empty of enemy units

Good karma+1 vote
felipep
felipep - - 12 comments @ Nojembre's Republic at War Submod

One suggestion, you might want to consider giving umbaran reinforcements to the separatists whenever there's a land battle. I invaded Umbara and was expecting heavy resistance, only to encounter a few battle droids squads. Don't think the AI is recruiting umbaran units on their own.

Good karma+1 vote
felipep
felipep - - 12 comments @ Empire At War Remake: Galactic Civil War

Just found this mod, is there a full list of the changes that you made?

Good karma+2 votes
felipep
felipep - - 12 comments @ LOUD PROJECT

Sorry, was logged off.I don't have my gaming PC atm but I can give you a brief explanation. The last time it happened I was playing on Gentleman's Reef (version 3) 3v3. All the AIs were AIx and I was using the resources cheat code. No fog of war. Winning condition was Assassination. After building smaller bases, they started to swarm them with T2's, T3's and some experimentals. Most of them stayed on these smaller bases and would move in circles. 80% of these units were naval, huge fleets. I do believe the AI was using them in patrol mode (based on to their moving pattern).

Good karma+1 vote
felipep
felipep - - 12 comments @ Republic at War 1.2.X

May I ask you to write the changes from 1.1.5 in the description?

Good karma+1 vote
felipep
felipep - - 12 comments @ BFME - Classic Edition - Beta v1.20 (Updated)

Pretty sure I'm running the latest T3A patch and it's an original version, just had to find another cd key because I lost mine lol. Might be a rare case, I'll reset the campaign and see what happens

Good karma+1 vote
felipep
felipep - - 12 comments @ BFME - Classic Edition - Beta v1.20 (Updated)

I think there's a major bug on Good Campaign, the West Emnet map always crashes for me with an exception error

Good karma+1 vote
felipep
felipep - - 12 comments @ BFME: Classic Edition

These animations look pretty sexy, hope we get a release soon my dude :')

Good karma+2 votes
felipep
felipep - - 12 comments @ Reactive Drop 1.20 Full

aaaaand.... boner

Good karma+1 vote
felipep
felipep - - 12 comments @ yodenmod 2017 2.0

yoden is a ******* god

Good karma+4 votes