BY GORK!
Thanks for answering my question! I forgot to sign in but thanks none the less! I can't wait to play!
Imperial Guard or Space Marines, i'm vanilla, boring and proud.
If modded then, Dark Angels and Thousand Sons are my favorite of them.
"This moddb page has become the reign of another's mod fanboy base. It's pathetic, and you all support yourselves like a chain ****-sucking."
I think this speaks for itself but people are just tired of you and your insults more than anything. But hey, just an observation on my end.
The Battle Company needs a bit more managing if you use more regular space marine squads or have commanders lacking in their forces. The veterans should be fine to act alone with their stealth so best to have commanders lead the main company force and have a balanced mix since they're likely designed to work in tandem with each other, marines and vehicles.
When choosing one of the Inner Circle there are certain restrictions with them such as only one member of the Inner Circle able to be present at a time or no Venerable Dreads for others. It depends on the character in question really but it should say something in their descriptions.
To my knowledge the Dark Angels have no turrets besides the listening post upgrades.
Hope this helps.
The apothecary has the ability to summon them but it's based on chance. He can summon a squad of berzerkers, a squad of Servitorized berzerkers or the Primaris berzerkers depending on one's luck.
It's quite simple, all of them are.
What? That doesn't make sense.
Well if it ain't my main man, Cyrus.
I really want to ask and I will. Will there be an update to include more to this mod after recent editions granted more to the Thousand Sons such as more weapon options, more units, and more powers. Or could units that haven't been used but exist such as Spire Guards and silver towers be added. I'm just wondering about this.
Ok, not a dev but seen the response enough times. Before, the mod was not going to include the kriegers because they don't provide enough. That was the answer, now it may or may not happen but don't count on it, there is already enough regiment specific units in this mod already. Take your Elysians and Catachans, they're enough
Ok, thanks for the answer :)
Sorry you misunderstood my question, I meant will the player have the ability to build a Primarchs unit, not that there were 2 Primarchs units.
Will there be the option of both Primarchs and the ability to disable units such as flyers and Titans in the pre game menu?
probably really late, but the listed infantry squads have always been cannon fodder, that's why you build better units, its an escalation of the conflict that required better soldiers to fight on the front lines. When the tyranids send an attack force consisting of hive tyrant bodyguards and carnifexes, then you don't rely on the guardsmen to kill them all, you get the elites to do it while the fodder serves as a distraction. besides, commanders may be good but they can be mobbed by fodder squads while things like heavy weapons or assassin take them out. Same with vehicles, bog them down with cheap infantry while letting your vehicles or heavy weapons destroy them. When you've reach the point of titan warfare, the same applies, get an army of cannon fodder and rush them while letting your titans and tanks do more damage.
It's my main man, Gabriel ******' Angelos, in the modeled flesh!
Oh holy ****, this is amazing. Certainly wasn't expecting the doomstrike launcher.
A Black Hole Cannon!??!
This is getting me harder than terminator armor!
By God, it's ******* magnificent! This is just pure beauty right here, serously good ******* work, man!
But why? Old 4 arms would only serve as a champion, a fighter hero. Something that can already be done based on how you build the Necron Lord with the right upgrades, it's redundant. Besides the mod it's from is incomplete and there is no instance of a 4 armed necrons in lore, 4 legged Necron sure but that guy was only unveiled today. He'll be a redundant hero with limited abilities and upgrades, not very useful. And you can't just throw in a hero because they've gotta be balanced or else you get the old Grey Knight Grandmaster who was overpowered and tanked nukes and you gotta consider his abilities and upgrades. Beside the UA team is probably focusing on Eldar and Tau at the moment with their recent progress.
Ok I'm not a Dev, only a dude being a guy, but I can't see much use for what was shown, sure there was some vehicles such as the Warbarque that could be used, but there isn't a need for the infantry models. Most of the models shown just look like alternate models for commanders such as 4 arms or the regal looking flayer, the rest of the 1st army was already being used like the Deathmarks or just a fancier version of the same thing. Do we really need a better version of the deathmarks with a fancier gun? The second army shown was just standard necrons with a higher tier of pariahs and a new vehicle or 2. There's just not much that can be used unless the devs add another Hero to the Necron.
By the Emperor, it's gorgeous. I have no words for this level of quality. Good work!
The Orks had an issue regarding the more troops conditions, this was fixed in the newest patch. A bug that messed up the Ork's AI when it used these addons. But its fixed now in the new update.
The changelogs says the devs are limiting the Emperor's Armory because of a game breaking issue, not some sort of twisted sense of game balance or general incompetence. And the buffs for necrons were some better sight ranged for the Night bringer, more speed for flayers, damage and sight for regular warriors and changes to amplification and another research for amps. And as Khoran said, if the necrons manage to get that many pyramids its your fault or a cheater, not the game's balance. If anyone has any reason to complain its the Inquisition players with a bunch of nerfs in .73.
Hey UA Mod Team, this isn't about any particular addition to the mod. I just want to know if you're all doing alright during this whole quarantine business. Also i'm hyped as hell for the new Eldar and Tau stuff. Again, hope you're all doing well! :)
Nice to see a model for the Scions, also is there an actual Alien Hunters mod somewhere around the internet or another project for yourself?
Come one you slaneeshi bastards, fire the Crack Missiles!
Now I can repent for the Emperor lads!
EnforcerHank
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