Game runs fine for several turns then when I end turn it plays through some of Frances moves and then the game freezes and then crashes to desktop. No error report.
Game runs fine for several turns then when I end turn it plays through some of Frances moves and then the game freezes and then crashes to desktop. No error report.
If you don't buy the game you don't deserve to enjoy the mods the community makes for it. End of story.
Models are fantastic but the best thing is the texturing. Holy god it's good.
Can we have the option to have the original Intro's as well? From BFME1 and 2.
Paid mods have been tried and failed. Truth of the matter is modding is not enough to be a full time profession job. As if you release a product you are also responsible for keeping it up to date. This means you have to constantly go back and fix it if there's an update. Also 9 times out of 10 the game devs will want a cut considering it's their game you're selling your stuff for.
The best way to do it is donations as a show of support. Nothing else.
Most recent update is playable but I've suffered 2 crashes in 5 hours.
Great.. But is this a stand alone patch from v8.3? Or do we need 8.5 for it to work? Or do we need the original 8.1 campaign for this to work?
Women fighting in any war pre-modern armies was the exception. IT was rare. Out of 10000 men you might have ONE women, and that's an extremely optimistic view. And there is no such thing as female armour, there's only armour. So if women were to fight, they would be wearing the same armour as the men.
You have to download the campaign module to play the campaign. However a new campaign update will be included in 8.6 releasing sometime this month which will add the Peninsular Campaign and updates to the 1805 campaign.
I honestly think the quality of this mod will outshine the quality of Bannerlord xD!
That's correct. The naval versions were far more deadly and could destroy ships with ease. OR at least engulf it in flames so much so it was rendered worthless. In the 10th Century they developed a handheld version, it's main purpose was set siege equipment on fire to prevent its use. Imagine one unit of these could effectively take out 3 siege towers if used right.
Guide to install: Install into the Napoleon Total War folder. Things to install:
1. 8.3 Core.
2. 8.3 Map pack in addons (on moddb).
B looks cleaner IMO. But I'm honestly not all too bothered as long as it's functional as we're only going to see this screen for 0.1% of the entire playtime of a campaign.
Can we at least get an update of progress?
Cool, can we get some revamps to kingdom management? Improvements that allow more decisions, a way to increase vassal loyalty without having to grand them a fief such as giving them temporary titles or perhaps giving them monetary gifts. Also having lands conquered being the same culture as your kingdom would be really nice.
Is it just me or does the middle general look like Nicolas Cage?
Also just found a number of issues... Some lords can't be talked to inside towns and those that can have female dialogue. All the women look the same. And why can't you deposit money into the bank to pay off a loan before the loan is due? And why is it your physical money and army / kingdom money is separate without any easy way to transition between them?
Hey, the mod is great just a few suggestions. Please turn the music off on the mod page, it's really annoying and loud. Sure everyone can manually turn it down by forcing googles volume to lower but that's annoying for everyone, especially if they are watching youtube etc. Secondly, this mod NEEDS an in-depth guide written for it. So much is left unexplained such as the trade system. Or how to get new units that represent a % of your army.
What software is this :O?
Launcher does not work, "This application failed to start because it could not find or load the Qt platform plugin "windows" in "". I think you have not defined the location in the launcher.
And yet after I pointed out your errors you still can't get it right... This is why so many people despair for the world. And FYI I have looked at the post, and firstly you have not accurately commented what was posted, firstly the medium settings are to do with not overriding unit moral, secondly the medium unit size is only if your cpu is being maxed out causing the application to crash, which as I have monitored mine is not the case. Now the only interesting thing here is the idea presented that the 32bit save file is being converted into a 64bit save file, which a good question to put forward would be why is it doing this? As far as I am concerned it is something on the modders side, as other 32bit applications running on 64bit OS's have not had such problems as far as I am aware. P.S Even with all the suggested solutions it still crashes.
Well instead of being rude, perhaps you should learn some manners? Also try proof reading before you post, even if you don't speak English your comment hardly makes sense, "coz when you put higher IA" I assume you mean "Because when you put more AI". And I know game development, I've been studying it at university for 3 years, firstly this is not a 32x vs 64x problem, the problem lies in the fact that something after X number of turns is causing the game on the campaign screen to crash. If it was a matter of too many things for the AI to calculate, then it would have crashed on turn 1 as much as it would have on turn X.
P.S, For someone saying you should think and know before posting, you do an awful lot of guesstimating of battle crashes, pulling 60% and 30% from nowhere. I've played over 50 battles in NTW3 and had no crashes, it's only on the campaign that crashes occur.
Just because your men are elite does not mean they magically become 100x more accurate, accuracy sucks in this because its designed to be more realistic. The appropriate thing to do would be to charge with bayonets.
I don't see how that would help, as that would only happen if it was performance related and on the battle screen, which this is not, this is on the campaign screen.
Downloaded this mod, worked fine for a few days. Now it keeps crashing in my italy campaign, and now i cant even press the next turn button without it crashing... Reinstalled several times and reinstalled napoleon but its not fixed.
Running into a problem, installed correctly and reinstalled mod 3 times. Can play campaign fine but when entering battle after I press begin battle, the game encounters an unexpected error and crashes. This does not happen in custom battle so I think it is something to do either with Isenguard (faction im playing), ents (faction im fighting) or treebears hill (map being fought over).
His time is running out, soon as bannerlord comes out nobody will care about this mod.
darnocslew
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