I managed to beat him on Hard yesterday playing as the Superweapons general.
How I did it was a combination of prioritising getting a couple of extra chinooks to fly to the supply zone to the north west and north to get some extra bundles of supplies early on in the match, then building the airfield over the war factory to get some commanches to deal with tomahawk missile mobile launchers specifically.
I focused then on building the strategy centre in amongst the civilian buildings to the south east of my starting location to make it harder for the AI to hit and destroy with powers, then building some supply drop zones in a dispersed way in and around those same buildings, all while building the naval cannons close behind the epm patriots batteries as quickly as possible, and also by accident finding that there is a cache of UN money supply crates in the very bottom right hand corner of the map that helped give me a financial boost to get a couple more drop zones quickly.
I used my own generals powers to take out his sole particle cannon and strategy centre as early as possible, which he failed to rebuild, and that helped immensely once they were both out of the battle.
Also I had a bit of luck involved in beating him, largely in terms of when the attack waves came at the start and about mid-way through, and I noticed that because his economy isn't as strong as I first thought with having only 1 supply drop zone and 1 oil derrick it would cause lulls in his attacks as he rebuilt his forces after a wave was destroyed, so when the lulls came it gave me the opportunity to rebuild defences that he'd managed to destroy, or replace dozers that were taken out while repairing during the previous attack wave/s.
It definitely took some trial and error to come up with this strategy, but it did work and should in theory work again when I do another attempt to test it, this time with the Laser general.
Cobber
Jakob joined
This member has provided no bio about themself...