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Comment History  (0 - 30 of 105)
chinasoldier
chinasoldier - - 105 comments @ Operation: Firestorm

Could it be better to replace High-tech's humvee into a slower but tougher APC like stryker or bradley?

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ [STCoP 2.9] Icons plus some extra weapons and variants.

could it be possible for SVT40 and L85 to have iron sights?

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ ZTHV-10 Overlord

Overlord tank shall be called as"ZTZH-10".The meaning of "ZTZ" for Chinese main battle tank,is "armored vehicle-tank-main battle(in Chinese,it's 装甲车辆-坦克-主战)".So I think "ZTHV" could not be a good name for a Chinese heavy tank--I believe "ZH"--which stands for "heavy" in Chinese(重型) could be better to replace"HV"

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ The Armed Zone

Do we have AK74m in the mod

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

I used to be a soldier,if you hold your rifle tight and are phoned,you could not feel recoil and iron sight moves.Rifles are possible to work like COD,however,you need to be phoned and well-trained

What's more,it's HK416's animation not recoil that disturbs me.While other rifles in AO can fire rapidly,you'll have to give HK416 some time to adjust front sight after a shot

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

I'm asking again for a reply,E.Nigma42

Is there any chance to give M14EBRs iron sights?

By the way:

anm_shots
anm_shots_w_gl
anm_shots_g

these factors in w_hk416.ltx works better with w_m4a1.ltx's factors(aka,lancew_lr300 series),because when using iron sight,front sight moves so violent that it will disturb aiming when firing automatically

Good karma-2 votes
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Is there any chance to give M14EBRs iron sights?

By the way:

anm_shots
anm_shots_w_gl
anm_shots_g

these factors in w_hk416.ltx works better with w_m4a1.ltx's factors(aka,lancew_lr300 series),because when using iron sight,front sight moves so violent that it will disturb aiming when firing automatically

Good karma+2 votes
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Got an problem from animation: front sight of hk416 moves so violent that it will disturb aiming when firing

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

It looks like the spawner menu doesn't work,can you fix that?

Good karma+7 votes
chinasoldier
chinasoldier - - 105 comments @ AO 3.1 - Call of Chernobyl 1.2.24 Addon - November 20th

How and when can we download it

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3 for CoC, version 2.0

How can I get more Gauss Rifle's ammo not by killing Monolith?Cardan doesn't produce homemade batteries anymore

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Radium

Wow,thanks mate!

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Guys,who can provide gauss rifles' ammunition?

I didn't find any batteries in Monolith trader's body.Also,Cardan can't provide homemade batteries

Is it true that I can only find batteries by searching Monoliths' bodies in NPP?

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Radium

May I ask if we can have AK74M

Well,keep it up!

It will defintly become a great mod!

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Eternal Confrontation

Brilliant mod.Although it has too many bugs such as crashing and undone models.Keep it up,comrade.

P.S:Is it possible to add Kronus Pattern chimera and veteran squad to IG?

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Ultimate Apocalypse Mod (DOW SS)

I still think it's better to make space marine's soldiers become weaker but have more men and special weapons per squad.Is there a chance to make an optional patch for this tweak?

Good karma0 votes
chinasoldier
chinasoldier - - 105 comments @ Shoker Weapon Mod

Hoping that we'll have AEK and AK74M

Good karma+3 votes
chinasoldier
chinasoldier - - 105 comments @ The Armed Zone

Could it be possible to add AK74M?Loving it

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Could you please change AN94 back to the one in 2.4?I prefer the iron sight in 2.4

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

why we only have P226 using .40 bullets?

can't we replace p220 9mm with better P226 9mm?

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Could you please balance some weapons?

I've hunting mercs today and I DO believe some weapons need to be "balanced"(nerfed)

First we should talk about AKs.AK103 and AKM both use 7.62*39 ammo,but have different performances after a full mod.AKM will have a AKS74U mod,which means a -110% recoil and +50% ROF,but AK103 can only has 40% recoil down and 30% ROF up.After some tests,my conclusion is that AKM is MUCH BETTER than AK103.So I think AKM needs a nerf and ak103 needs a buff

Second,it's about small cal weapons,such as SMGs and AK74s.Even after a full mod,SMGs' recoil still makes them hard to fit in CQBs which mean you need a bullet storm.While small cab weapons,especially AK74M and AN94,even will "go down" when they 're fully moded and using iron sights in the first few shots.

Third,after firing for 600 bullets,I still find AKs DON'T NEED TO BE FIXED,for they will ALWAYS in great condition.I think it's time to make AKs easier to jam

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Some things I suggest:

First,durability of some weapons shall be improved,like UMPs,always needed to be fixed after having used 5 mags.

Second,I suggest more spawn points for zombies,mercs etc,for there are not enough enemies and ammos to test our new toys.

Third,don't you think 7.62*39 is a little bit heavy?

Fourth,I believe the SKS in this mod,can be renamed as Type 63,which will be more realistic(Type 63 is made by China,can fire automatically but lacks of reliabilty).I think we can add a REAL SKS later when we find a good model.

Fifth,various attachments,instead of weapons with unremoveable scopes are needed.It's okay to wait for a long time to solve this problem,but I think it's better to get started now

Good karma+3 votes
chinasoldier
chinasoldier - - 105 comments @ Arsenal Overhaul 3

Instead of adding more weapons,why not consider to add some attachments and "remove" some scopes?Just like OWR,scoped weapons like SVD n' L85 will have scopes as attachments and iron sights.And I think making EOTECH and ACOG as attachments will make gaming much more simple

Good karma0 votes
chinasoldier
chinasoldier - - 105 comments @ Ultimate Apocalypse Mod (DOW SS)

Some advice:
1.I think frags are OP:they deal GREAT damage,and have good

range,which makes I1 and even T2 Infantry hard to get close.Choppas 'n

guns became useless because of frags.So I think frags shall be nerfed--

mainly on damage,impact and throwing range.

2.Heavy weapons squad shall be put in every factions:such as Bazooka

squad for IG(like versions in the past),platforms for elder and so

on.BTW,I don't like current IG's heavy weapons team--it's ineffective.I

think motar squad,Bazooka squad(or shall I say anti-tank squad) and

heavy bolter squad shall be added,which don't need to ORDER them to set up.

3.I think it's time to give hellhounds a meltacannon upgrade

Good karma0 votes
chinasoldier
chinasoldier - - 105 comments @ Peace Mission

Guess we can deal with IFVs like this:

For IFVs which carry 20-40mm autoguns,could deal a considerable damage to Helos(which means IFVs can fire at air units),but CANT attack jets.However,AA guns can attack jets with autoguns(with small damage,but deals HUGE damage to Helos),

I suppose IFVs and APCs will carry a squad of infantry(with all kinds of weapons:AR,MG,RPGs and some medics)when produced

Good karma+2 votes
chinasoldier
chinasoldier - - 105 comments @ Chinese Battlemaster Variants

Fxxking hell
Another "Mickey Mouse"?
(In WW2,soldiers called T34 "Mickey Mouse" because it looks like have two big ears when the hatches open)

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Company of Heroes: Eastern Front

Ops,I think someone has reported the problem

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Company of Heroes: Eastern Front

Dear EF developer:
You asked me how it crushed last time.
I loaded the skimish, then everything goes well--just for a few seconds:when half of the progress bar was filled,then it crushed.
Then the error report appeared and asked me to describe and report it--of course I didn't

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Company of Heroes: Eastern Front

To dear EF developer:
Could you please help me solve a problem?
Every time I load the skimish,the game always crushes.I don't know what to do,because I've deleted it and setuped it for two times.
Please reply soon
The guy from China
P.S:artilleries from Soviet are a little bit weak,I think.Both BM13s and artillery positions are limited,and sometimes I don't think BM13s are have greater firepower than "walking stukas"

Good karma+1 vote
chinasoldier
chinasoldier - - 105 comments @ Super Mod Pack 2.4

Chinese stalkers are in the Rad 100 bar to have a rest.
Because.........
In China,New Year's coming!
HAPPY NEW YEAR

Good karma+1 vote