A cool bro.

Comment History  (0 - 30 of 56)
BigTinz
BigTinz @ Radial Augmentation Menu

So, is the ammo thing they were talking about possible? Using the logic and code from this Aug mod, could you just have a second "radial" menu bound to a button and replace the augs with the contextual ammo types?

Reply Good karma+1 vote
BigTinz
BigTinz @ Brutal Half-Life

OK. I've played this for a bit now and in my experience it is WAY buggier than the first beta.

The new levels are neat, but the actual HL campaign is a mess. Scientists have no idea how to navigate these corpses and houndeyes feel way too strong.

Also, this "bleeding out" mechanic needs to be optional. Doesn't fit HL, IMO.

So much work obviously went into this mod, and there are so many great features that could make this the ultimate HL experience (new weapons, ADS, kick, better gore and wound animations, etc). It would be shame to have these unnecessary bugs and bizarre creative decisions mess it all up.

Drastic changes need to be optional. I like playing on hard, but losing remaining ammo in a mag or bleeding out is not fun here - that belongs in Red Orchestra...

Reply Good karma+3 votes
BigTinz
BigTinz @ Brutal Half-Life

I see Doom and Quake guns, but did the Duke Nukem stuff make it into this beta?

Reply Good karma+1 vote
BigTinz
BigTinz @ RadioPhobia 2

Good lord, that depth of field is horrible.

Awesome mod otherwise. So, how do we turn that DoF off?

Reply Good karma+1 vote
BigTinz
BigTinz @ RealMode - Another Realism Mod

Does this mod include the infamous difficulty healing fix? The base game doesn't even give you enough time to do a "manual" heal animation.

Reply Good karma+2 votes
BigTinz
BigTinz @ Autumn Aurora 2

Is there a way to use this with lost alpha?

Reply Good karma+1 vote
BigTinz
BigTinz @ S.T.A.L.K.E.R. - Lost Alpha

This link is overloaded. Please add as add on via Mod DB.

Reply Good karma+2 votes
BigTinz
BigTinz @ CstDoom3 v1.1 released

Gameplay, always.

Reply Good karma+1 vote
BigTinz
BigTinz @ Half-Life 2 : MMod

Not dumb at all, IMO. Full body awareness belongs in all FPS games.

Who wouldn't love to look down in HL2 and see the HEV suit?

Reply Good karma-1 votes
BigTinz
BigTinz @ Half-Life 2 : MMod

This looks amazing! Love the new effects and animations. A few questions...

1. Can the AK be "commented out" ala SMOD? Not a fan of it in HL2.
2. Are there any plans to include aiming or kicking from SMOD? Love these features.
3. Are you taking donations to help with development?

Reply Good karma+2 votes
BigTinz
BigTinz @ Autumn Aurora 2

Does AA2 have blowouts?

Reply Good karma+1 vote
BigTinz
BigTinz @ SMOD Redux Version 8 - FIXED!

I've installed, but I'm getting a steam API error.

I.imgur.com

Reply Good karma+1 vote
BigTinz
BigTinz @ S.T.A.L.K.E.R. - Lost Alpha

What kind of rig do I need to run this with max grass density? I've never seen a game with such amazing grass and foilage, but my FX 8350 4ghz and GTX 970 4gb runs at 10fps if I crank the grass up.

Reply Good karma+1 vote
BigTinz
BigTinz @ Deus Ex Hardcore MOD Revived FULL v4.1.0 (DCv2)

Can you share how you disabled the radar? I'd like to just do that.

Reply Good karma+1 vote
BigTinz
BigTinz @ Burning Fish Tweaks v1.0

>Current Year

Reply Good karma+1 vote
BigTinz
BigTinz @ G String

Any update on the ETA?

Reply Good karma+2 votes
BigTinz
BigTinz @ Outfit Addon 1.4.7 [CoC 1.4.22]

Can you add the Yellow SSP suit? It's the only outfit I've wanted...

Reply Good karma+1 vote
BigTinz
BigTinz @ S.T.A.L.K.E.R.: Call of Chernobyl

Where are all of the unique weapons? I can't locate Strelok's Sig anywhere...

Reply Good karma0 votes
BigTinz
BigTinz @ Dodge these Gnomus scopes 1.04 [AO-OWR-STCoP]

Awesome! This is how scopes should work in every game!

Reply Good karma+1 vote
BigTinz
BigTinz @ S.T.A.L.K.E.R.: Call of Chernobyl

Zaton seems bugged for me. The M203 launcher is no longer in the old truck behind the waste processing area, and Beard will only buy and sell energy drinks.

Are these changes intentional? Loading/leaving the area do not fix either issue.

Reply Good karma+1 vote
BigTinz
BigTinz @ GMDX

AWWW YEA.

Is there ANY way you can include corpse throw "splatting" as an option?

I actually think that was pretty awesome.

Reply Good karma+1 vote
BigTinz
BigTinz @ S.T.A.L.K.E.R.: Call of Chernobyl

Been playing the newest release for week or so. Truly an incredible mod.

That said, I haven't seen usable vehicles anywhere. How do I access them?

Reply Good karma+5 votes
BigTinz
BigTinz @ TemplarGFX's ACM Overhaul

I would like to play on Ultra Quality with NO Depth of Field. Is this possible?

Reply Good karma+1 vote
BigTinz
BigTinz @ GMDX

Incredible mod, and a total improvement over the original.

One major bug: On Win10 64bit the game hard locks everytime I try to alt tab.

Reply Good karma+1 vote
BigTinz
BigTinz @ Deus Ex: Revision

It has been two months since your last update. Please let us know what's going on.

Reply Good karma+3 votes
BigTinz
BigTinz @ Next time I'll bring an easel in the zone...

Is this in game?

Reply Good karma+2 votes
BigTinz
BigTinz @ Deus Ex: Revision

Good point. I thought Human Rev was especially "static".

Reply Good karma0 votes
BigTinz
BigTinz @ Deus Ex: Revision

Gimmie gimmie gimmie!

Reply Good karma+4 votes
BigTinz
BigTinz @ Transmissions - Element 120

Really awesome. Is there anything you could do different/better with source 2013?

Reply Good karma+2 votes
BigTinz
BigTinz @ GUNSLINGER mod

Wolf is one of the greatest animators of all time. I've been following his work for years and cannot wait to finally play Gunslinger!

Reply Good karma+3 votes
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