Immersive overhaul of Far Cry 3, with a focus on balance instead of brutal challenge. Similar goals and principles of my Far Cry 2: Redux mod.

- Auto Reload disabled
- Weapon model FOV improved
- Crafting slightly rebalanced
- Weapon range and balistics improved
- Minimap replaced with simplified compass
- World icons removed for immersion
- No crouch icon or blinking objects
- More weapon attachments
- Store prices adjusted
- Many unnecessary button prompts removed or simplified
- Camo outfits added
- Blur removed from distant islands
- No tagging, seeing through walls, etc.
- Intro trimmed

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Nexusmods.com

This extra step has been confirmed to work for two seperate players using the Uplay version of Far Cry 3. If you'd like to try the mod, but can't get it to launch, try this method.

Ubisoft Publisher Sale Wrapping Up; 5 Wide Ubisoft Games (And A Mod For Each)

Ubisoft Publisher Sale Wrapping Up; 5 Wide Ubisoft Games (And A Mod For Each)

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Ubisoft's Steam publisher sale is approaching closure, so here's the low down on some deals you can still get, and some mods for 'em too!

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Far Cry 3 Redux

Far Cry 3 Redux

Full Version 18 comments

v 1.6 - .dll edits, lasers removed from enemy bolt action, optic ADS fixed v 1.5 - Repair tool fixed. Type 10 tweaked. v 1.4b - File cleanup. Read Me...

Far Cry 3 Redux - Full Intro

Far Cry 3 Redux - Full Intro

Full Version 10 comments

THIS IS THE FULL INTRO VERSION Immersive overhaul of Far Cry 3, with a focus on balance instead of brutal challenge. Similar goals and principles of my...

Far Cry 3 Mod Tools

Far Cry 3 Mod Tools

Archive Tool 3 comments

Updated Far Cry 3 mod tools. Everything you need!

Comments  (0 - 10 of 164)
noxtonp
noxtonp

The biggest problem with Far Cry's from the third game onwards is the difficulty, it seems that everything is easy even when playing on high difficulties(mainly FC6) as if Ubisoft nowadays makes its games dedicated just for children. My problem with it is the very low recoil of the weapons, many resources that you find from the beginning and the possibility of seeing enemies through everything in the games...

I've been looking for mods that make the game more challenging but unfortunately some have good points amid bad points, bad things like having all the weapons, equipment and skills at the beginning or most mods don't even seem to work as intended.

Your Redux mod does almost this but has some bugs or missing things(just like other hardcore mods)

I wanted to give your mod a few suggestions to make it great:
- Everything will be locked at the beginning(like vanilla) and will be unlocked only by progressing and increasing level
- Reduce the amount of loot found, price of loot sold and the amount of XP gained
- Increase the price of weapons, items, equipment and items needed for crafting
- Slightly increase the variety of enemies and animals spread across the map
- Improve vision, response time and skill of enemies
- Picking up weapons from enemies and unlocking towers does not make them unlock/free in the store
- Weapons are more difficult to handle and the damage to all NPCs and the player will be the same
- It will only be possible to see enemies through walls using a syringe or on the minimap

Some mods to take as an example:
- Nexusmods.com
- Nexusmods.com
- Nexusmods.com

There is a way to teach how to emerge them but adding and removing things from each one?

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SmackHead2
SmackHead2

Duuude you gotta come back to this mod. You're so close to fixing the minimap/compass issue!

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SweetLeela
SweetLeela

Will you update this mod again? Far Cry 3 got an update in June and now it crashes when I try to play it with this or Ziggy's Mod.

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BigTinz Creator
BigTinz

Don't use the .dlls if you have a legit, up to date verison. 99% of the mod is from the patch files.

Just edit your own .dll if you wish to recreate the features - holster, no blinking, less annoying menu sound.

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SmackHead2
SmackHead2

Try playing with the full intro version and then use the DLL files from the regular most up to date version. I got this mod to work that way.

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BigTinz Creator
BigTinz

Thanks for the tip. I've been too busy to mess with modding stuff lately. Glad you're playing the mods.

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SmackHead2
SmackHead2

Yo man, do you know what exactly triggers each brutal healing animation? I'm doing a new game with your mod on hardest difficulty, I'm just exploring the island before committing to the mission where you save your girlfriend. So I'm still early in the game. However, the whole time I've been playing, 90% of the healing animations are the bandage wrap on my left arm. The other 10% is fixing dislocated thumb on right hand. Only recently have I seen a 3rd animation, pulling a shard of metal out of my right hand and bandaging it.

My last playthru with your mod I remember seeing a lot more animations. Is it a game progression thing? I heard it was dependant on how you took damage. Yanking shrapnel out of your hand has happened to me recently after suffering from grenade damage.

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SmackHead2
SmackHead2

Ziggy's mod has you start out with 2 weapon holsters but you can only upgrade to a third one so it's more like Far Cry 2 in that you can only carry 3 weapons plus the machete. Although I like in your FC2 redux mod how the flare gun is also in the machete weapon slot. I was playing your FC3 redux mod I had flare pistol set to weapons slot 1, pistol weapon in slot 2, assault rifle in 3, machine gun in 4. later I switched flare gun to bow and arrow. Sometimes switched to repair tool. Basically try to limit myself to only 3 primary weapons, with slot 1 being reserved for special stuff like flare gun/bow/repair tool.

You can carry an absurd amount of explosives with the ammo upgrades, like up to 9 remote C4, mines, grenades and molotovs. I prefer Far Cry 2 where you can only carry 2 grenades and 2 molotovs, and the remote explosives takes up a weapon slot.

Also in Ziggy's mod, the pirates have camouflage clothes, I think all enemies do. All enemies do more damage too, and are more aggressive. HOLY **** does the damage increase and the camouflage make a huge difference, it almost feels like Far Cry 2 infamous Redux difficulty, enemies are scary now, the fights so much more intense.

All weapon unlocks removed from the towers. You have to buy every weapon instead. I prefer that over getting free guns. In my playthru of your mod unlocking towers still gave you free weapons.

Also, even though your description says laser sights are removed from enemy snipers, they still use the laser sights.

One thought I had: later on in the game the pirates combat dialogue changes such that they all say "HOLY **** IT'S JASON BRODY!" I found that annoying as hell. I much prefer during the early game's pirate combat dialogue.

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SmackHead2
SmackHead2

BIG TINZ!!! I just completed your mod on a pirated version of Far Cry 3, was damn fun. I just bought far cry 3 on steam, and realized that FC3 has been updated recently! Like less than a couple months ago! 1.06 now. Would you be interested in continuing your mod for the latest version of FC3? It's either your mod or Ziggy's mod that are worth bothering to try out, and Ziggy seems MIA. Ziggy's mod is broken with newest version of FC3, and hes mod doesn't work well with pirated versions, as you cannot save, save games don't work.

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BigTinz Creator
BigTinz

Even when using the .dlls from the "1.06" version it still acts funky, so I think I'll just leave it be.

Glad to hear you got it working above.

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