If people want answers quickly,
Dont talk here, talk here: Discord.gg
If people want answers quickly,
Dont talk here, talk here: Discord.gg
Nice tutorial, recently was my first time making new skeletal meshes and this came in handy :]
Back to FEAR modding and mapping :D
My FEAR modding and tutorials: https:
www.youtube.com/@benox50/videos
FEAR modding community Discord can be found here: Steamcommunity.com
This is where we can talk all together
Yo Rivarez, was wondering if you could join the FEAR modding community on Discord, can find the link here: Steamcommunity.com
With time we got a bunch of fx editable files, you should join the Discord to talk better, can find the link here: Steamcommunity.com
Yo man, I was wondering if you gonna ever map for FEAR :o
Late, but its called firedelay in the Database, but its also on the keyframes of the animation,
will be easier to talk if people joined the Discord instead, can find the link here: Steamcommunity.com
Never saw those SP maps you made, cannot find one of your channel. FEAR has like only 2-3 good SP maps that you can find so I was interested when you said that, hmm. It really deserves more imo, I just started mapping seriously for it to help and its actually really fun and its a good editor. I also hesited alot before starting, but then must do it man, it must. I hope to see you get in again and add some FEAR to your stuff, we really need passionated people that will actually get SP mapping going
benox50
There is a Discord group if you want to know PM me
Look for FEAR community on facebook or their website if you want to talk about FEAR Combat, this is not FEAR Combat, its for the solo
Dont forget to use filler light with no shadow or spec to simulate global illumination:
Direct light only : Cadinnovation.com
Direct light + Global filler light:
Cadinnovation.com
Direct light + Global filler light + light bounce simulating filler light:
Cadinnovation.com
Those images dont use Global illumination such as FEAR engine, but simulate the effect
Same, its just too much and remove the ragdoll part which is amazing in itself. If the maker still has the devkit, he should release an uncompiled Database file, cause the base of this mod is too great to be ignored.
Nice shadows with those windows.
Amazing work on the lighting in general. Do you use fill lights additionally with the ones that cast shadow and specular for a more Global illumination realistic lighting ?
Get ArchEdit tool and open the .Arch files to find the sounds and replace them
I have a question, where is the sound used for the headshots ? I love the sound and wanted to put it in Extraction point but I cant find it in the arch files
BTW, awesome mod, I finish it on extreme difficulty and o boy it was something
Okay, I just wanna say, please dont use FEAR ambiance music, they arent the same game and its bad to recognize assets from other games.
Otherwise the moments I had with the mods were great. Will post my thoughts after completion.
This is way more brutal than the original :p
Is it possible to make Perseus Mandate FX with the FX editor ? Looks like your using a default Muzzle Flash.
Nice rework, this is the kind of update we want, not another game called FEAR online :/
Hey sadobash ! I Tweaked some graphic injector for FEAR, maybe it can interest you.
There is a picture : Image.noelshack.com
There is a video : Youtube.com
Error with MountFilesystem ( 421 ) failed:
SteamMountFilesystem (7012,421,0x11cbf708=,0x11cbf5f8) failed with error 5: No CS online with App 421 ver 16
on start up, another -1 for steam, I prefer standalone mods :/
HL2, HL2 ep1, HL2 ep2 installed so..
Another thing, maybe an issue of the mod. There is a new line in the MpCustomizations of Coop Warfare, different from the others.
This one : Arsenal /Global /Global /DroppedGearItems=Arsenal /Gear /HealthMP
but I cant change it with the FEAR Multi Tool and the game crash if I change it manually in the txt, I do not know what I'm doing wrong.
I tried with my own database and the RecordLink doesnt seem to work in the MpCustomizations, hope u guys know something about that.
The RecordLink is the type, there is also float, boolean...
Sorry Double Post
Somebody on the team can tell me if I can run the Monolith scripts for model export in Autodesk Maya 2013 ? Or I need the 2006 version ? I want to make a dual SMG, but I need to change the rotation of it lol.
Interesting, I'm actually working on my own Custom FEAR Combat for fun and to learn things like sound editing, balancing the game...
Im not a coder and I cant get SEC2 to work correctly with mods, for now I aim lan only where you just put the game on a server and people can put it in their pc at the same time + easy use. (no need cd key on lan)
I have more modern graphic, the contents of perseus mandate (minigun and shitz :D), the cooperative gameplay, custom maps. Im hopping to get more custom changes in the DBConstraints.dat like admins can change the slowmotion speed, but Im stuck using compiled database.
Its bad that you cant mix database, an example is having the flashlight mod with the radio voice mod. Of course you need to create your own database, but from scratch.. bleh!
There is an error on the title, the two mods link are for the demo named Lost In The Darkness. Thx for the editable version too, I'm making a MP Coop map with it, nice detail and visual + the great scares, all that way better than the other coop maps. Also I love the big design in some places, the AI is impressive at those places that have many paths. The big problem for me is the performance, need more appropriate sectors.
True, I'm more in making props, maps and test them in the ME editor, but they can be used elsewhere like in UDK.
Not the good place to talk about that, if you want a guy in your team you can send me a PM.
I would love to make something big with the editor, but it needs some cheat ways like external light baker to make it professionnal. Making a fan-Based sequel witthout the same game assets and with new ideas.
Inspiration not copying.
Alot are attaking MTA with this = "ITS NOT PRETTY"
Ye that is true, this is the only bad side of the mod, because in the other side the possibilities on it are endless.
Will be so awesome if gta V have an MP like MTA !
OMG ! Who post this video ?
1 : The graphic quality sux
2 : big big LAG
3 : the colors effect are not in the map, people think thats scripted ... no !
4 : wrong author
5 : wrong map name
6 : DD map ... WTF, this is DM ...
Original map : Youtube.com
ho! A tutorial on that, I work hard to find multi pieces of tools and tutorials to understand kam's script, I dont know the tool map exporter, thanks to 50p.
I see some custom maps are made for gta sa solo, maybe we can bring them on MTA
for me MTA is the number 1 party gaming, with the ressources all server are different and + your own ressources you can make your custom server for a lan party or on the internet, keep the good work and say bye bye to samp. Maybe R would add a map editor and a customizable game to the gta IV or V XD
Benox50
benox50 joined
In Progress, my content is on youtube right now