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Comment History  (0 - 30 of 32)
Astraeos
Astraeos - - 32 comments @ UA-THB v1.88.5-Full

I need some help with crashing that I'm getting. I can launch the game, pick a map and everything in setup, but when I go to actually launch a skirmish map, the game crashes every single time about halfway through loading the map... are some maps bugged? Have I installed wrong somehow?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Alpha v0.88.8

All of you have to do is copy the prophets folder and the enabled mods text file into your mod folder in Documents. Thats literally all you have to do. You shouldnt be trying to activate it in game, the install instructions specifically say you shouldnt be doing that.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Alpha v0.88.8

You shouldnt be using LAA anymore. It says so right in the install info. IIRC, some of the recent updates to the game made by the devs made it support more memory.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Alpha v0.88.8

I think this needs a looking at after the latest update and DLC for the base game.

Just.. weird things are happening throughout the latest campaign I tried to play through. Random pirate outlaw ships spawning everywhere, etc.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ 1.5 BETA RELEASED!

Ah well that sucks. Here in freedom land I've yet to see any restrictions after 100's of GBs downloaded.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ 1.5 BETA RELEASED!

That is absolutely false. I download movies and TV shows literally every day from /r/megalinks and I often download files over 5 GB without any sort of account.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ 1.5 BETA RELEASED!

Solid mod that nobody can download because google drive is the worst host possible

Good karma+3 votes
Astraeos
Astraeos - - 32 comments @ [OUT OF DATE] Patch 1.01

Could you go into more detail about the garrison and spawn scripts? Why were they turned off?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ [OUT OF DATE] 1.0

(buried)

Does this require any thing else? Do you need anything from the vanilla Call of Warhammer install? I can just download what you have here, and not need anything else?

REally hate when "submods" dont designate whether they are stand alone, or require the ******* parent mod. Jesus. IS IT THAT HARD TO SPECIFY THIS SHSIT

Good karma-21 votes
Astraeos
Astraeos - - 32 comments @ Black ICE version 8.4

Way to put the required LAA file on a forum that cant even be accessed. I'll never understand modders who just ******* cant make everything available in one location. Is that hard to have the file on here?

Good karma+2 votes
Astraeos
Astraeos - - 32 comments @ [OUTDATED] The Great War 5.1.4

The campaign is broken, you'll never be able to finish a campaign

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ [OUTDATED] The Great War 5.1.4

I never get crashes in battles, but on 3 seperate UK campaigns, across 3 fresh installs, I get CTD's on the same turn. I cant get past it. The campaign is simply broken.

Is this mod meant for just custom battles?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Rebellion Alpha v0.75.1

The orbital gauss cannons pack quite a punch. Gonna have to outrange them, or avoid them.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ OUTDATED - SoGE 4.10.1 for SOASE Rebellion 1.82

I keep getting crashes when trying to load maps, with a pop up that says "90% you did not install LAA correctly, etc, etc"

Now, I've 100% installed LAA correctly, yet I get these crashes all the time. What have I done wrong? Anything I can do to potentially help this issue?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ STA3: A Call To Arms 1.3 Full Version Zip

Are we ever going to get a new and updated galaxy forge that we can use?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ OUTDATED - SoGE 4.10.1 for SOASE Rebellion 1.82

I'm really loving the new maps, like a lot. One thing that is really annoying though, is the randomized start positions. Would it be possible to release versions with Fixed positions as alternates?

Or, could you tell me how to correctly change that in the Galaxy editor and actually have the maps show up in game?

For example, I DL'd the updated GalForge, opened The Mid Rim map, changed randomized positions from true to false, saved it as The Mid Rim(fixed), but I cannot get the fixed version to show up in game!

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Rebellion Alpha v0.75.1

So no acknowledgement about the brain dead AI? I mean seriously guys, this mod is top notch stuff, high quality and amazing, but having completely useless AI that does literally nothing really, really, really sucks.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ SotP Galaxy Forge Map Editor v.0.56.1

Does this work with the new version?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of the Prophets Rebellion Alpha v0.75.1

AI is definitely borked a bit. I can provide some screenshots if needed, but basically did a 3v3, all hard aggressive AI, and one of my allies, and 2 of the enemies basically did nothing. After like 3 hours, their fleet supply was just constant, at 300, and my ally that did nothing died with nothing.

Somethings definitely wrong. I seriously love everything about this mod, but when you face AI's that literally do nothing..... well. It kinda sucks.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Sins of a Galactic Empire

After about an hour of play, without fail, I'll get a CTD and I'll get a message that's telling me that "90% positive you didnt install LAA correctly" etc.

Now, I've run LAA, selected SinsRebellion.exe, checked the checkbox to make it LAA aware, and applied MANY, MANY times, so I dont see hwo I'ev done something wrong. I've done exactly as the readme says. I never used to have this problem playing this mod, and its really quite confusing/frustrating that this keeps happening without fail.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ April Update (2015)

What about rebalancing units? Victory class, and Acclamator?

And please for the love of god give Tarkin something other than a ******* shuttle in the Fall of the Jedi campaign. Literally never playing that campaign with Tarkin in that shuttle. So inaccurate. So dumb.

Good karma0 votes
Astraeos
Astraeos - - 32 comments @ Republic at War

I will look into Muunilinst. I was not aware it gave you so many credits, and thats the one thing seriously holding me back right now. I'm on day 52 now, and have learned some harsh lessons. Probably wasted too much cash on useless ships. Venators, SD's, Dread's and Centax's, with Fighters are the only way to go. Everything else gets wiped, way too easily at this point. Acclamators are cannon fodder.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Republic at War

Why doesnt Moff Tarkin get his own ship in the Fall of the Jedi campaign? It makes no sense. It says on his character card that he's a fleet commander. You dont command a fleet from a shuttle. It makes even less sense given the fact that you spawn three Victory Class I SD's on Darth Vader. Why not just make Moff Tarkin have one of those in space? This should seriously be changed in the upcoming release.... I know its dumb, but I was totally stoked to play that campaign, but as soon as I saw Tarkin in that stupid shuttle, I went back to the standard Clone Wars campaign.

Good karma+3 votes
Astraeos
Astraeos - - 32 comments @ Republic at War

Any tips for playing on hard? Its day 17 and they've already got the Malevolence. Plus stacks of ships everywhere. I've managed to take territory in the Core, but have definitely lost territory in the southern rim, including tattoine, eriadu, and naboo. Once they hit my main fleet, and I lose half or more, I'm pretty much screwed.

Does anyone play on Hard, was this a bad idea? Any tips?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Empire at War Expanded: Thrawn's Revenge

It was the Emire of the Hand Thrawn that I killed. So I gotta find the Imperial one too?

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Empire at War Expanded: Thrawn's Revenge

So I'm playing as New Republic in the Art of War campaign. I killed Isaard and successfully advanced to Era 2. Now, I've killed Thrawn, and it hasnt advanced me to Era 3. Is my max Era 2, even though the Art of War campaign states its Era's 1-5? Is there some other condition I'm not aware of? I've read through the manual, and it, as well as in game indicate that in order to advance Era's I must kill the leaders listed. I've done so, yet no advance.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Empire at War Expanded: Thrawn's Revenge

Also your website only 404's. I dug through these comments for strategy, and the only link points to 404.

Good karma+2 votes
Astraeos
Astraeos - - 32 comments @ Empire at War Expanded: Thrawn's Revenge

How are you supposed to kill Isard, or for that matter, the giant executors?

Any strategies? I warped in with like 40 support ships and 6 mon cal m80 cruisers and got absolutely rekt. And that was with just Isard by herself.

Good karma+1 vote
Astraeos
Astraeos - - 32 comments @ Republic at War

I keep getting crashes during gameplay. What steps can I take to troubleshoot?

Good karma+2 votes
Astraeos
Astraeos - - 32 comments @ Republic at War

What is this military efficiency you are talking about and how are you calculating these percentages

Good karma+1 vote