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Comment History
AndehGX
AndehGX - - 20 comments @ Resident Evil 3 HD mod

Yeah I think the only hope is for someone else to make a similar mod, because it looks like TeamX have no intention of updating this mod, or releasing any kind of source code.

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ teamx

Can you update your RE3 HD mod to work on Steam Deck please?

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Resident Evil 2 - Seamless HD Project for PC Sourcenext

Is it possible to resize all the backgrounds to 800p? the original size of the texstures (1280x960) would be fine if the game did any kind of resampling when playing at different resolutions, but the backgrounds just look horrible otherwise.
I tried resizing all the .webp files to 800p myself, but the game just refuses to load with the resized textures

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Resident Evil 2 HD mod

Is it possible to resize all the backgrounds to 800p? the original size of the texstures (1280x960) would be fine if the game did any kind of resampling when playing at different resolutions, but the backgrounds just look horrible otherwise.
I tried resizing all the .webp files to 800p myself, but the game just refuses to load with the resized textures.

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Duke Nukem 64 Mod

Any update to this mod? It's been 5 years since any progress has been made. Is it dead? I downloaded the current version, but the main menu is just black, with menu text...

Edit: Oh you need DUKE3D.GRP from Atomic Edition... Probably should have mentioned that somewhere....

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ GMDX 'v10' Community Update

Doesn't work for me. Did a fresh install of Deus Ex, then installed GMDXv10, and I get an error on startup, then it closes.

Edit: Oh so you need the 1.112fm update for this mod to work. You probably should mention that somewhere. Some of us have the original disc version, not the GOTY Steam version.

Edit2: Ok even with the 1.112fm update installed, voice lines are all messed up. Can you please provide instructions for properly installing this on none GOTY versions?

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Hunter's Moon

Yeah, I original released them on the Quake3World forums about 4 years ago. I only recognised them because of the modified Railgun skin that I made.

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Hunter's Moon

Good to see I was given credit for the use of the Quake Arena Arcade weapon models, that I ported to standard Quake 3. Oh wait....

Good karma+2 votes
AndehGX
AndehGX - - 20 comments @ Brutal Doom 64

Thanks, it works now. Simple solution to a problem that shouldn't even exist really...

Now I just have to work out how to get mouse look to work in multiplayer games

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom 64

SgtMark when trying to host a multiplayer game using Doomseeker, I get this error:
S22.postimg.org

I'm using the Doom 2 IWAD and I have the 3 brutal doom 64 wads added in the "Additional WADS" box

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom 64

SgtMark when trying to host a multiplayer game using Doomseeker, I get this error:
S22.postimg.org

I'm using the Doom 2 IWAD and I have the 3 brutal doom 64 wads added in the "Additional WADS" box

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom

I honestly hope it is better, then sarge can take some of the possible new features and apply them to brutal doom

Good karma+2 votes
AndehGX
AndehGX - - 20 comments @ Brutal Doom

I want to see third person viewable weapons return in v20b. Not getting my hopes up though. Sarge has dodged my question multiple times now, so i'm assuming he has no intention of putting them back in.

Good karma0 votes
AndehGX
AndehGX - - 20 comments @ Brutal Doom

Sarge, how come the 3rd person viewable weapons are no longer working?

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom

GZDoom is simple enough to setup for multiplayer

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom

Sarge, how come the 3rd person viewable weapons are no longer working?

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom version 20

err... no download servers?

Good karma+1 vote
AndehGX
AndehGX - - 20 comments @ Brutal Doom

Wow, not to sound like an ******* or anything.... but couldn't you have done that earlier, instead of now?

Good karma+2 votes
AndehGX
AndehGX - - 20 comments @ Crumbling Lift Shaft

yeah I guessed as much. Wasn't sure if it was a shader overlayed onto the wall brush, or just a seperate brush with the wall/lava texture on it. I'll be playing it with Fitz (Quakespasm)

Thanks :)

Good karma+3 votes
AndehGX
AndehGX - - 20 comments @ Crumbling Lift Shaft

the fire at the bottom, is that a flat texture on a seperate brush? or is it some kind of shader on top of the wall?

Good karma+4 votes