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Comment History  (0 - 30 of 41)
amazingcomedy
amazingcomedy - - 41 comments @ Brutal Half-Life - beta 2

Is there a way to disable the viewbobbing? For me it gets me nauseous.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

I'm sure it's still alive. This really is amazing stuff.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Beta 2 Iron sights

What button activates iron sights?

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

I do too, but I'm sure HG will pull through. He said it himself he's not one to show off much. Plus, on the Twitter feed, in May it said "still alive and kicking". So that ought to reassure you ;)

Good karma0 votes
amazingcomedy
amazingcomedy - - 41 comments @ Ginyu Sizes Up Vegeta (POTW)

Extremely nice. Ginyu's my favorite character in DBZ followed by A. 18.

Quick question: How will Ginyu's body change technique work? Will it be like how it is in the fighting games where there's a limit as to how much Ginyu can control his opponent's body (in one game, he can only do basic moves, in another, he can only be in an opponent's body for a brief time) or will it be like the anime, where Ginyu can stay in whatever body he's in for as long as he wants?

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Current news

Great news, and good luck.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Chemical Research laboratories

YAY! MORE MEDIA!
Looks fantastic, btw. Has a System Shock 2 feel to it.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two Launcher

Will the launcher auto-detect settings best suited for the PC it's running on? I know my PC can handle Trinity, just curious. :3

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ New reskin for arms/gloves

VERY nice. It's beautiful, although it kinda looks like a Mayan area.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

Just dropping by to say nice job on the mod so far. I check up on here now and again and just can't keep the excitement down. It's the next best thing, after BMS of course ;). Oh, and by the way, make sure to have backups of the mod! Don't want to lose all of this work over a hard-drive crash or something. :P
Good luck!

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Insecurity Faceposer Test

I will admit, it seems that you guys have made more progress than Guard Duty has in the short time you've existed than they have in the years that they have existed. Of course, they've stuck to using custom content while you're using BM assets (which I think creates a good flow between BM and this mod) so it's kinda obvious. Good work anyways, it really looks nice. :)

Good karma+3 votes
amazingcomedy
amazingcomedy - - 41 comments @ Guard Duty

Alright :)

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Guard Duty

Cool :) Maybe, if you're up to a redesign, have grunts that aren't wearing a gas mask have a bandana that covers most of their face, leaving only the eyes.
It would be weird to have a grunt with a fully revealed mouth speaking like he's coming from a walkie-talkie. Just a suggestion ;)

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Guard Duty

One question, what are you guys going to do with the HECU voices? Will they be actual voices, or radio distorted?

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ HECU soldiers

Pretty cool. I hope you guys do justice to the HECU, Black Mesa didn't do a good job with them, overpowered AI and hammy voice work.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Update 22\11\2012

Very cool! Really excited for this mod, the work you've done on it is fantastic! :D

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ HD textures!

Sounds like someone's mad about getting booted out, lol.

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Improve2

You should add some railings to the edges of the walkways, as it can be easy for a worker to fall off into the water by accident and be covered in sewer water (yuck). It still looks very nice though. Would there be an Ichy in the water by any chance? ;)

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Level design

Very nice indeed. They don't even look the same anymore.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two Beta gameplay

A couple more suggestions:

1) Have the player have no weapon in the dream sequence at the beginning. Having a weapon kinda kills the whole strangeness of the scene, as no weapon will make the player feel completely powerless. The crowbar can be a few feet away from them when they wake up, as well as the pistol (if you want, you could even replace the M4 with the pistol, as this can make the first gunfight at the mine alot harder. The player can get the M4 from a dead soldier).

2)Moonlight Sonata is a great choice, but I think that you should play it reversed. This can make the dream sequence alot more scary, as MS sounds creepy as **** reversed. You can see here. Youtube.com

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two Beta gameplay

One thing I would suggest implementing is having the gun sway as the player moves left, right, up and down, similar to how they do in Source. It adds some realism, even if it does seem kinda insignificant. ;)

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Dark Interval

Looks very promising. I'll be tracking this :)

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

Nice! I can see the devs are making use of these features very well. By the way, the gameplay video was great!

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

One question, does Trinity support models with a high poly count? And if so, how high? I'd like to know.

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ A Safe Place

Nice!

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two Gallery

Damn, this looks very cool. I can see some Lithtech-ness in there ;)

Good karma+1 vote
amazingcomedy
amazingcomedy - - 41 comments @ Half-Life Episode Two

Very very cool mod. Can;t wait for release.
One question: are there any new gameplay features of the mod, or is it going to function alot like the first game? Will there be a limited inventory? Will you have to press the use key to pick up ammo? I'd love to know.

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Level Design

Lol, you suck at trolling.

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Level Design

Just goes to show ya, Goldsrc can still make miracles. By the way, have you guys been experimenting with physics on this engine?

Good karma+2 votes
amazingcomedy
amazingcomedy - - 41 comments @ Erik's HL2 music repacements V1

How? Is it because it has two tracks? I said in the description that it only has two tracks. It's small, don't expect some huge pack.

Good karma-1 votes