Hmm I can't say yes or no. I'm pretty sure they are just replacing textures not anything critical. I've had no problems replacing the Anomaly levels folder with these, no crashes or anything.
Hmm I can't say yes or no. I'm pretty sure they are just replacing textures not anything critical. I've had no problems replacing the Anomaly levels folder with these, no crashes or anything.
Yep you can use them. I use quite a few textures from both those addons.
Fantastic news! Thanks very much mate.
It doesn't work with Anomaly. There's a crash due to the axr_main.script script file. It's attempting to call "field main_menu_on_init (a nil value)
Are dynanic faction relations working for anyone? Ive got the option ticked and nothing has changed on the relations tab on the pda. Killed a fair few bandits and military. Btw this is the best mod! Awesome stuff
I keep freezing on the main menu after adjusting settings. So I'll change something exit out and back in and after a tic it freezes. To unfreeze it I have to delete the appdata folder. Now it doesn't seem to be one option causing it, it seems completely random. Anyone else having this issue?
Glad to help!
I've got the same issue except restarting doesn't enable them. All the correct game options are ticked.
Edit it seems that it's to do with mapspots.xml and mapspots16.xml. If you use notepad+ it's line 575 onwards. There's an ! mark infront of 4 lines. I removed the two on neutral and friendly. My npc markers have returned!
Won't let me edit the above comment. Anywho I was wondering if I could get the old hud back. Not too keen on the new health bar and the the fact that icons pop up on the right side.
Heya Tronex, cheers for the fixes! Quick question, would you suggest turning on AI die in anomalies? I was just thinking when they go searching for artifacts, I can imagine alot of them die.
There's a allow robbery option in the game settings. Untick it and you're good
The Last Wish add-on has a great hunter trader tweak. He will buy mutant parts for quite a bit more cash. Not too much but you can make a profit hunting mutants. Makes using a shotgun affordable!
Heya Tronex, i'm getting that bug with mutant looting making weapons not respond with this latest update.
You guys are damn quick at this! Cheers for the translation. Only thing to note is that there are some things that need to updated for the translation in your Spawns and Alife mod. Thanks for the hard work!
This is true, though I swear that part had been done on an earlier translation. It is entirely possible that I may be imagining things!
Is everyone getting the goodwill messages in Russian? The setting where you tick that box in option. By goodwill I mean when you complete a task for whoever.
Nicely nice! Are your fixes working with this latest translation?
Edit: Silly question, ignore that :)
I had a good look through and it's working perfectly. No problems at all!
About those campfires, there's quite a few that even let me extinguish them. Ones I remember that I could in 1.3.
Haven't tried entering the Truck Cemetery yet, i'll let you know how it goes
Edit: Since I'm on DX11 shouldn't that mean I can interact with fire?
Only works if the campfire isn’t lit. Don’t know why they changed it
Big shout out to all you guys for a fantastic translation and the guys who make some fantastic add-ons!
Yep that looks like the one. Cheers Appuruu!
Heya Tronex, I'm getting a crash on a new game. It's defo this addon. I've only got this and the translation running. Here's the blurb.
I'm running the stalker and mutant spawns, 1.3 + patch and living zone. Hope you can help!
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ...a.l.k.e.r. last day 1.3\gamedata\scripts\xr_logic.script:382: attempt to call a nil value
stack trace:
0023:0079399C xrCore.dll, xrDebug::fatal()
0023:05201FDC xrGame.dll, CDialogHolder::UseIndicators()
0023:052039CA xrGame.dll, CDialogHolder::UseIndicators()
0023:00448BFE xrEngine.exe, CSheduler::ProcessStep()
0023:00448D2D xrEngine.exe, CSheduler::ProcessStep()
Cheers Tronex! Can’t wait to start a little play through now. Have you used the new backpack option? I was just wondering what it is like
Fantastic news! Cheers for the quick reply :)
Heya Leadboot, great mod btw! Just wondering if it works with the newest update, 1.3+?
Heya Andrej, I was wondering if this works with the newest update, 1.3+?
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