.qc (dot qc) - the group for quake c coders of all denominations. If you make quake one mods and write code in quake c, join our group! I'll try to answer any quake c questions - please post your inquiry in the forums...
Todays topic: using print code to hunt down bugs and logic faults.
quake c - trace and report
Replace the default quake-c frame macro with this slick piece of code.
qc++ macro #define framer(...)
Details of the quake-c interface with a human
quake c - be impulsive
Move and rotate quake entities with velocity. --
quake c - velocity
Using the .touch() function call to get down with quake entities.
quake-c - touch
Using traceline to find entities, do beam damage, and other cool stuff.
quake c - traceline
Using parm[1-16] efficiently to store player data during level transitions.
quake c - parm* variable storage
The quake-c entity .think() function pointer is an engine managed timing concept that is used on nearly every entity in the game.
quake c - .think() and .nextthink
Darkplaces can load Quake III maps. This tutorial will demonstrate how to get the most of those maps by using quake-c to populate them with quake one...
quake c - using map entity spawn functions to load quake iii maps in darkplaces
Comparison of C pointers, structs and Quake-C's entity type.
quake c - pointers, struct and the entity
Or how to tell where the gun aim is pointing and how to get there...
quake c - of vectors and angles
Quake c has built in functions to send server and client commands, stuffcmd and localcmd - Not a trivial task and needed for complex mods. This tutorial...
quake c - server and client controls
Quake one custom server variables - how to code them in quake-c (under darkplaces engines) and how to code them in any quake engine source.
quake c - create and use custom server variables
Bot match in Painkeep v2.0 beta. Bots in painkeep v2.0 are coded to use all painkeep weapons and features - give it a try!
painkeep v2.0 bot match guide
Find out what PK mode is and how it affects normal and custom hubs.
painkeep hubs and pk mode in v1.2.x and v2.x code
Tutorial for painkeep source update custom hub feature.
custom hub for pk source update
Follow the steps in this tutorial to activate the remote server admin mode in the painkeep v1.2 source update. *** NOTE: this only works for painkeep...
painkeep v1.2 and v2.x - activating admin menu
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