Deviant Art is a place where people all around the world can share their artwork or literature and even photography together. And in the more recent years a lot of other incredibly magnificent creative projects/work/funzies.

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dA Homepage URLS (Reference Sheet) +Forums

dA Homepage URLS (Reference Sheet) +Forums

News 1 comment

I do apologise for such an incredible lack of anything to this group, (and other groups too) but most importantly this one. It'd be way too much hassle...

Inferno: Nostos Arrives this Summer!

Inferno: Nostos Arrives this Summer!

News

New updates concerning the status of Inferno! The author of this news is Woomeister, Inferno's super uber Project Leader for over ten years!

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Players Modelling Tutorial 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

Training Facility -wip-
Half-Life 2: Episode Two

Training Facility -wip-

Biohazard X: Source 8 comments

Management Training Facility in it´s current state. The pixel horde at 01:36 was caused by partly messed up video converting. (So no gpu raping were...

Maya: Texel Density (TD) tutorial

Maya: Texel Density (TD) tutorial

Textures Tutorial 3 comments

In this tutorial I'll go through the concept of texel density (TD) and also show you how to use my texel density MEL-script for Maya (available for download...

[Submerge] Art Hints - Texturing for Unity 3/7
Subsiege

[Submerge] Art Hints - Texturing for Unity 3/7

Subsiege

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Crash Bandicoot Returns is not dead!
Crash Bandicoot Returns

Crash Bandicoot Returns is not dead!

Crash Bandicoot Returns 20 comments

Another few weeks and the CBR project will restart again. I unfortunately limited information to give you for now but do not worry, the project is not...

[Submerge] The fatso got you
Subsiege

[Submerge] The fatso got you

Subsiege

Fat and funny. Sphaera lets you swarm regenerate and gives you a break. To get around this monster you need high level tactics and the right skill. Take...

[Submerge] Have a look inside the pipeline of Aesir Interactive!
Subsiege

[Submerge] Have a look inside the pipeline of Aesir Interactive!

Subsiege 1 comment

In this article we explain the workflows of our art department in seven steps. We hope this article could be useful for other game dev teams and modding...

[Submerge] Art Hints - Workflow 1/7
Subsiege

[Submerge] Art Hints - Workflow 1/7

Subsiege

In this article we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

[Submerge] Eat your own, and shoot the enemy!
Subsiege

[Submerge] Eat your own, and shoot the enemy!

Subsiege

WTF! Thats the first thing i thought after our gamedesign lead got in my room and presented this crazy unit. I was really shocked. Then other things came...

[Submerge] A Leviathan Was Born
Subsiege

[Submerge] A Leviathan Was Born

Subsiege 3 comments

There is no deep ocean without the giants. Those huge and terrible powerful creatures you all know from the good old movies.

[Submerge] Survive! But how ?
Subsiege

[Submerge] Survive! But how ?

Subsiege 3 comments

After some units in the last days we provide you with an interesting environmental concept from one of our concept artists Sally Gottschalk.

[Submerge] Or how i met a pikea.
Subsiege

[Submerge] Or how i met a pikea.

Subsiege 1 comment

I love asset pipelines that are working fine. Having an effective string of artists gives your game all you need. Here is another great unit for Submerge...

[Submerge] Spiris
Subsiege

[Submerge] Spiris

Subsiege 3 comments

The Workflows got tested, the first pipelines are running. The prototypes from the Tech Department got in the third round and the Gamedesign Department...

Army Men III Alpha Gameplay Trailer Released
Army Men III

Army Men III Alpha Gameplay Trailer Released

Army Men III 6 comments

Hello everyone! Been months since our last update, Hello everyone! Been months since our last update, and now we finally give you the trailer to the direct...

Photoshop: Combining normal maps

Photoshop: Combining normal maps

Textures Tutorial 11 comments

In this tutorial I will show you two methods in photoshop for merging together two normal maps into one. The first one - the lazy method - is the most...

Photoshop: Bringing balance to a texture

Photoshop: Bringing balance to a texture

Textures Tutorial 7 comments

Often when working with say, tiling textures, you find a source file which on one hand has great detail - but on the other hand has flawed highlights...

Crash Bandicoot Returns is currently paused
Crash Bandicoot Returns

Crash Bandicoot Returns is currently paused

Crash Bandicoot Returns 11 comments

We have a bad news for you... Crash Bandicoot Returns is currently paused.

Unofficial Upgrade of Sol: A History Announced!
FS2_Open Source

Unofficial Upgrade of Sol: A History Announced!

Sol: A History

Woomeister, Inferno's Project Leader, just announced an upgrade of S:AH!

A Status Update and Sol: A History-U Announcement

A Status Update and Sol: A History-U Announcement

News

A status update by Woomeister and a major announcement!

Big news for the 13 August!
Crash Bandicoot Returns

Big news for the 13 August!

Crash Bandicoot Returns 17 comments

And here's the news of August 15 for your enjoyment! We will answer your questions. You will discover a new character. A video presentation of the level...

Powering Up Beam Weapons

Powering Up Beam Weapons

News 2 comments

Jessnec recently worked on beam weapon effects, a key element Inferno. Take a look at the results!

Dream Experimental 2 - The Remake
Crysis

Dream Experimental 2 - The Remake

The Adventures of Ad 3 comments

Some of you may be happy to know that I am currently working on a remake of my first map: Experimental Dream.

As promised I put in download my ancient map: Bloody Sanctuary
Crysis Wars

As promised I put in download my ancient map: Bloody Sanctuary

Bloody Sanctuary

Bloody Sanctuary is a multiplayer map for Crysis Wars, the level take place in a Maya sanctuary.

Get ready
Crash Bandicoot Returns

Get ready

Crash Bandicoot Returns 11 comments

Get ready for a very big article for next month, but in the meantime, here's the information you expect, the first music for the game and some screenshots...

[Submerge] Gamedesign Concept
Subsiege

[Submerge] Gamedesign Concept

Subsiege 4 comments

Today was the big concept milestone for our Gamedesign Department. We got an enourmous document with all its great ideas and concepts. Eight month full...

Interview, Prototype and Wallpapers!
Crash Bandicoot Returns

Interview, Prototype and Wallpapers!

Crash Bandicoot Returns 14 comments

Lots of information, an interview on GiantBomb, two wallpapers for the new logo of the MOD and some other stuff

The Official Site of Crash Bandicoot Return's MOD
Crash Bandicoot Returns

The Official Site of Crash Bandicoot Return's MOD

Crash Bandicoot Returns 12 comments

The MOD now has its official website and in English, so that most of you can enjoy the site!

Small update for the month of April
Crash Bandicoot Returns

Small update for the month of April

Crash Bandicoot Returns 11 comments

A new video is online. This small update contains the new version of the mode "Tornado" and the correction of credit unions bugged.

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