Gameplay: Battle System
Quantum Director: Creation of very own particle effects without needing any additional resources.
Tile Based Environment Editor
Event Management: Quick Event Object creation with categorized Event Commands
Web based documentation for every part of Yume RPG Builder
HOG: Realtime environment effect creation.
Camera Director: Creation of static and/or dynamic camera sets.
Yume is limited to 64k of vertices per model. This results in a limitation of creating high-quality games, right?
Not really. These vertices of models can easily be reduced with the Mesh Reducer of MED without any quality loss. Just some clicks on the parts of the model you want to refine - and the model is ready to use. So yes - we are able to create high quality looking games with Yume.
Here some impressions of the running game-engine and the early access Model Viewer.
This detailed and awesome model was created by 腱鞘炎の人.
Some words about the Yume Enterprise Application for our community.
A small introduction of "What Yume - or YRPG Toolkit" is.
Come and join the official discord channel of Yume RPG Toolkit.
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