Embark on a perilous journey across a realm forsaken by the gods and devastated by an arcane cataclysm. Accompanied by a hardy crew, you must trade, fight, and explore your way to success as the leader of a traveling company in Vagrus, an award-winning turn-based post-apocalyptic fantasy RPG.

Vagrus is an award-winning roleplaying game with a narrative focus, open-world exploration, and strong elements of strategy. The player takes the role of a vagrus - a caravan leader who strives to survive in a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.

A DARK REALM

A vast realm is yours to explore, filled with unique locations, strange factions, and a colorful cast of characters. In order to punish the Empire for its sins, the Elder Gods unleashed their power a thousand years ago that ended up devastating the realms. The continent is now a wasteland, riddled with arcane anomalies, swarming with twisted monsters, and haunted by roaming undead even after long centuries of rebuilding.

BRANCHING NARRATIVE

A large selection of stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect your companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge.

TURN-BASED COMBAT

Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills as well as your own leadership-related abilities to succeed. Positioning and support skills are of paramount importance in these challenging engagements.

RESOURCE MANAGEMENT

Journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and your crew’s vigor effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed well to optimize their effectiveness.

UNIQUE COMPANIONS

A wide variety of companions can work for you in versatile caravan roles, such as scoutmaster, guard captain, treasure hunter, or beast handler. Each companion comes with unique combat skills, background stories, and personal quest lines that can upgrade them further when you complete them.

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And by Ahskul what a journey this has been so far. Speaking of which, there is a bit of a parallel here that could be drawn between caravans trudging across a barren, post-apocalyptic dark fantasy world and a tiny studio scrambling to deliver a huge open world game but we let's not go there on this fine day! :D

What's truly important in this whole journey is that it would not have been possible without the continued, constructive, persistent support of so many of you, the players. Everyone who spent hours and hours delving into the Early Access, everyone who dropped a few kind words or a review of the game, shared posts, talked to friends about Vagrus, sent bug reports, pointed out typos, and of course, bought the game - you are what made all this work worth it. If you could keep this up by playing the game and sharing this post we would be eternally grateful.

Size and Content

With companion questlines, a new companion, and a new region, the game grew by about 30-35% compared to the last public Early Access build, with a lot of UI and feature improvements. Because of this large amount, there are certainly still glitches here and there but the team is ready and eager to address those as they rear their ugly heads. We also have some unfinished business regarding the Wealth victory path and the adding of new playable races, which we'll get around to presently.

For a detailed description of what is to come, check out the previous devlog post here. Below you will find the full patch notes, which is basically the same in a bullet point list.

The Future

Because the Riven Realms have been part of our lives in one form or another for 30 years, rest assured that we have no intention of abandoning the game now that 1.0 is out, of course. On the contrary, our plans involve improving mechanics, adding content, and creating DLCs if there is a demand. We'll share more detailed plans when the tumult of the release abates somewhat.

And again, thank you for coming along for the journey with the Lost Pilgrims!

centu

Important Note: Considering the extent of these improvements there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button) and our Discord server.

Now let's jump into the details:

--------------------------------------------------

Version 1.0

New Content

  • The westernmost region of the Searing Plains (with a number of settlements and lots to do)
  • Eylani, a new recruitable Companion added
  • Companion Personal Storylines (for all 9 available Companions)
  • Wyrm War Storyline (a long, late game storyline)

User Interface Improvements

  • Most of the UI was completely overhauled (Crew, Settlements, Companion Perks)
  • New Conditions tab on the Crew UI
  • Now you can track the Loyalty status of your Companions (Companion pane)

New/Updated Features

  • Equipment tooltip improvements (Lances, Guard Animals)

Bug Fixes

  • In Crew Combat, when checking actions that involve Companion Combat, the number of maximum deployable Companions is now visible
  • Hunting and Foraging now has quantity caps
  • Multiple types of wheels can not be equipped at the same time (sorry!)
  • Outrider-related background calculations are updated
  • Workforce calculations are updated
  • Disappearing settings in the Options fixed
  • Traverse button random deactivation fixed
  • No longer will loosing a Deputy slot unassign all Deputies
  • Fixed the bug that caused Tasks to disappear after using the Exploit Leadership Perk
  • Encourage button fixed
  • Banners will not carry over to new games (sorry!)
  • Fixed the bug that allowed Equipment to be equipped in a locked slot
  • The market of The Last Oasis now restocks its goods over time (finally!)
  • Prowess tooltip in Events fixed

Known Issues:

  • Slight performance issue in certain stages of the game
  • Loading times on certain hardware take a bit long
  • Some NPC portraits in late stages of certain storylines are missing

Coming Up Next

  • Wealth Victory and outpost building storylines' later stages (so that you can complete them and win the game)
  • The two crime syndicates will each receive a glorious leader and a quest
  • New playable races
  • More leader portraits

Stay tuned and conquer the wasteland!

The Lost Pilgrims Team


Our crowdfunding campaign is LIVE at Fig! Also, don't forget to wishlist and follow Vagrus on Steam and GoG!




Project Update - Our New Office

Project Update - Our New Office

News

We've now moved into a new office space after a long period of working exclusively from home.

A New Build is OUT - Patch 1.0.20 - Codename: Guilder

A New Build is OUT - Patch 1.0.20 - Codename: Guilder

News

This patch brings new content and changes to existing mechanics.

Vagrus DevTalk with Kormakrtv

Vagrus DevTalk with Kormakrtv

News

We were talking about some behind the scenes stuff and also gave advice to those who are beginning their journeys in Vagrus - The Riven Realms.

IndieDB GOTY - The Top 100

IndieDB GOTY - The Top 100

News

Big news! Thanks to all your support we've made it to the Top 100 in the Game of the Year competition hosted by IndieDB

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Vagrus-Demo_Linux_0.2.4

Vagrus-Demo_Linux_0.2.4

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). Our crowdfunding campaign is LIVE on...

Vagrus-Demo_Mac_0.2.4

Vagrus-Demo_Mac_0.2.4

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). Our crowdfunding campaign is LIVE on...

Vagrus-Demo_Win_0.2.4

Vagrus-Demo_Win_0.2.4

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). Our crowdfunding campaign is LIVE on...

Vagrus_Demo_Win_0.2.2

Vagrus_Demo_Win_0.2.2

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

Vagrus_Demo_Mac_0.2.2

Vagrus_Demo_Mac_0.2.2

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

Vagrus_Demo_Linux_0.2.2

Vagrus_Demo_Linux_0.2.2

Demo

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

Comments
binaryfireball
binaryfireball

Vagrus is looking very promising!

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Smallgamespromoter
Smallgamespromoter

Having a lot of fun with this game ! I hope you check it out on Gamejolt as its available and also I hope you give it a chance. Also for more info check out the video for a small taster of the game with more to fallow soon!

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Smallgamespromoter
Smallgamespromoter

Its a great game and I am having a ton of fun with it!

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RequiemLux
RequiemLux

I dig this style

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LostPilgrims Creator
LostPilgrims

Glad you like it! Expect to see more in the coming weeks/months! :)

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