This is an archived project, details have been updated.

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Secondary Weapons

Feature

Secondary Weapons

playable starships have one primary weapon, dependent mostly on the starships class, however they also have offensive module slots (up to 16) which are able to fit weaker secondary weapons.

They come in two varieties; Common and Uncommon. Uncommon Weapons are slightly more powerful than common weapons or have special effects, but are harder to find and require “parts” to be repaired.

Secondary Weapons are available in all item qualities and variants, the “stock” skills shown below are the skills attached to the “stock” secondary weapon, other variants and rarities often have different set of 3 skills taken from the weapons skill pool.

Item Types, Quality and Insurance

Item Types, Quality and Insurance

Feature

An overview of Insurance, Item Quality and Item Types. This project has been archived.

Omnipoint System

Omnipoint System

Feature

This details the Omnipoint System used to configure and outfit a starship.

Archived Project Content

Archived Project Content

Feature

The 4 classes of ship that will be available in Voidnex

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Latest tweets from @voidnex

Frontier Update: Lots of improvements! check our IndieDB post! Indiedb.com #gamedev #indiegames

Nov 7 2013

Frontier update: Sorry its been such a long time, check out our updates at: Indiedb.com #gamedev #indiegames

Sep 13 2013

Check out this weeks Screen Shot Saturday! Reddit.com #gamedev #ScreenshotSaturday #indiegaming

Jul 13 2013

Next Stage of Combat update post! Indiedb.com #gamedev #indiegaming

Jun 29 2013

Screenshot saturday 125!, check it out! Reddit.com #gamedev #indiegaming

Jun 29 2013

Another Frontier News Post: More fighting and Maps! Indiedb.com #gamedev #indiegaming

Jun 24 2013

Frontier News post: Battles and Exploration! Read it at IndieDB: Indiedb.com #gamdev #indiegaming

Jun 12 2013

Voidnex: Frontier, Tactical space combat and trading RPG, J.mp @indiegamemag

Jun 10 2013