Project Grand Vault is a 3rd person action adventure, game with some light rpg elements. The story follows two Treasure Hunters that attempt to move into a new city, only to get caught up in a race to uncover a legendary treasure.
Over the last few weeks we have created the home systems for the players and restructured Havenlock City.
project grand vault - home system + new havenlock city
After a long process, we've joined the Playstation developer community.
we're ranking up!
Details on recent developments to our ruins level.
ruins ‘room f’ development
We would like to share our development process on a recent asset we have made for our ruins level. The Barrier.
dev diary - ruin barriers
A brief look at our combat development for Project Grand Vault's protagonist Vance.
dev diary: combat development (vance)
An introductory look at the villains of Project Grand Vault.
dev diary: villains
A development diary shedding some light on our processes, this time dialogue boxes.
dev diary:dialogue boxes & interactions
A look at our some NPC progression for Project Grand Vault.
dev diary: npc development
Our second test environment will be an underground ruins level. The world of Project Grand Vault has countless ruins scattered and interlinked beneath...
First part of a development journal describing our adventures while developing our game.
development journal - day 1: hud creation
We would like to share with you the main town featured in PGV Havenlock City! It is here that Vance and Maya hope to eke out a living as Treasure Hunters...
havenlock city – dev update
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