Project Grand Vault is a 3rd person action adventure, game with some light rpg elements. The story follows two Treasure Hunters that attempt to move into a new city, only to get caught up in a race to uncover a legendary treasure.
The story follows a 2-person treasure hunting team, Vance Velemund and Maya Magaros. There is a legend passed amongst the hunters, the legend of the Grand Vault. Over time the story has grown and changed, what is inside of the Grand Vault? Is it the promise of limitless riches? A weapon of unparalleled power? A sealed, ancient evil? Lost technology that will change the world? It's the Treasure Hunter's job to journey into the many dangerous ruins that exist below the surface world, in the hopes of finding lost technology, and Maalite crystals. These crystals are the primary source for both energy and currency. Lurking within these ruins exist aggressive, sentient creatures that have claimed the lives of many who dared to enter.
Over the past few weeks we have developed the Home Systems that players will have access to from their Home location within Havenlock City. The video below showcases the base level home, The Apartment. And showcases the features that it grants.
After this we came to the conclusion that we were dissatisfied with the layout of Havenlock City. So we slightly increased the size, and with adding a few new assets we rearranged the elements to enable a better feel. The video below shows the fruits of that effort.
I hope you enjoyed taking a look at this development update.
After a long process, we've joined the Playstation developer community.
Details on recent developments to our ruins level.
We would like to share our development process on a recent asset we have made for our ruins level. The Barrier.
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