Pharabel Entertainment is an RPG Maker VX spin-off from the Half-Quake mod series, taking place in one of the sadism institutes called Pharabel, where its creators were trying to reimagine the concepts of sadism, but eventually fell into ruin.

Pharabel Entertainment version 1.1.5


Skills granted by weapons, like Dual Attack or Mass Attack are now working as intended. To use them you should go to Skills during the battle and select according skill.
Starting items (Right, Left, Bottom, etc) are now equipped from the start as intended.
Removed test crate from the last level that has both key symbols (sorry)
Blue Shopkeeper now actually increases Speed (AGI) instead of Defense (DEF)
One missing pixel from Saving Point now returned to its place
A lot of Russian Translation fixes
Other small visual fixes you will never even notice (missing walls, misplaced objects, etc.)

Implemented Fullscreen++ v2.2 script, that provides a much better fullscreen. There are options, but the default one is basically x2 upscale. Press F5 for toggle between fullscreen and Windowed mode.

Fixed teleport on the Map between Channels 7 and 8 that could be used to skip Channel 7
Fixed Ballsformation skill - it was setting player's face wrong
The pathway to one of the secrets on Channel 3 is now invisible as intended.

Numeric puzzle in the beginning of Channel 16 now has a button that resets the key variable to zero.
Fixed Hologram on channel 17 - It was impossible to disable it if the player choose to "leave" in the first conversation.
Fixed Skeleton Help on Channel 16 - Skeleton 2, 3 and 4 will not stuck on the place where previous skeleton disappear.
Fixed wrong Crystal Conservation cost message on Channel 17 - 3000 instead of 4200
English text mistakes and typos fixed (Hopefully all of them) - Thanks to Muddasheep

Ability to save on Channel 10 in now off, as intended.
Fixed unability to save if Channed 10 is revisited
When revisiting Channel 7 Sea Sphere now returns to the pier on the first screen.
Additional russian text fixes

1.1 Update


A coin added to the skeleton on the second floor of the shop on Channel 4
Second secret on Channel 3 is now less noticeable
Warm Socks is an Accessory now
Rusted Boots are Accessory now

Fixed inaccessible secret notes on Channel 1
Fixed inaccessible text sign on Channel 4
Fixed inaccessible notes on Channel 14
Fixed hologram on Channel 4 who was turning into a book shelf when attempt to speak with.
Fixed phone which was turning into dishes when activated.
Fixed climbable table on Channel 4
Fixed Secret #11 on Channel 5 - now it counts as one secret instead of 3
Fixed bug in dialogue with Somos in Russian version causing game to crash.
Fixed Rewind effect on Channel 8, now it won't be triggered automatically when re-enter the level.
Fixed Skeleton Help on Channel 16 - They will no longer stuck at already opened path.
Fixed several issues with ability to walk through several certainly solid items.
Fixed missed translation in Russian version.


+ Download the archive

+ Unpack it to wherever you wish

+ Launch "Game.exe" like in any other RPG Maker based game

+ Done!


Implemented Fullscreen++ v2.2 script, that provides a much better fullscreen. There are options, but the default one is basically x2 upscale. Press F5 for toggle between fullscreen and Windowed mode.

Controls are basic for RPGM:

Arrows - Movement\Menu navigation

Enter\Space - Interaction\confirmation

Esc - Menu\Cancel\Erase (name input)

Shift - Run (Works in certain areas)

Due to the opportunities of getting stuck or screw up the walkthrough, I'd strongly recommend you to Save at least at the beginning of each chapter.

That's basically it. Have a good game

(more or less)


There is a small bonus in NULL folder.

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All circles are squared, all spheres are cubed!

After four years of hopeless procrastination my small undertaking of making a spin-off to the Halfquake universe has finally reached the end - and it's called Pharabel! From now on everyone can find out how well the unique artistic vision fuses with odd gamedesign decisions. Or how an attempt to make a Halfquake clone on a contradictory platform such as RPG Maker may grow into an independent project.

This game features:

    • 18 chapters (about 5 hours of gameplay)

    • Over 30 hand-drawn textures and character art

    • An archaic battle system

    • Amazingly useless player skills

    • Russian and English versions

    • Music, sounds, and several textures directly borrowed from Halfquake Trilogy

    • References to Halfquake Trilogy, the Useless Soul mod, and completely random stuff

You can download it here on moddb or on the official website. Join the Halfquake Discord Server to share feedback and report bugs.


In any case, I'm incredibly thankful to everyone who watched this project, and supported me in its creation and development throughout the years.

Have a good game.

Pharabel Entertainment Update 1.1

Pharabel Entertainment Update 1.1


I've made a small patch based on feedback I got yesterday. Thank you all again for your participation.

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Pharabel Entertainment [RUS]

Pharabel Entertainment [RUS]

Full Version 1 comment

Pharabel Entertainment - Русская версия. Обновлено до версии 1.1.5 Спустя примерно 4 года беспросветной...

Pharabel Entertainment [ENG]

Pharabel Entertainment [ENG]

Full Version

Pharabel Entertainment - English version. Updated to 1.1.5 After 4 years of hopeless procrastination my small undertaking of making a spin-off to the...

[OBSOLETE] Pharabel v0.6

[OBSOLETE] Pharabel v0.6


Demo version that I decided to share with everyone, who may got interested. Contains 12 chapters as result almost a year and a half of development.


i'm so excited!!

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Amazing visuals!

Reply Good karma Bad karma+4 votes
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