Mechwarrior 4: Mercenaries
Combat SimMechwarrior 4: Mercenaries is a battlemech piloting simulation and part of the Mechwarrior and Battletech universe unleashed by FASA Studios. In April...
A game engine developed by Andrew Glaister at FASA Studio until it was bought out by Microsoft in 1999.
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Mechwarrior 4: Mercenaries is a battlemech piloting simulation and part of the Mechwarrior and Battletech universe unleashed by FASA Studios. In April...
In 2006 Microsoft released a modified version of the source code along with most game assets (i.e. everything needed to compile the game without networking...
The year is 3063. The Clan invasion has ended. You return to your homeworld a hero, only to face chaos. Your family has been murdered, your throne seized...
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WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
An extensively updated version of HPL1 engine. Uses industry standard technologies such as OpenGL, OpenAL and Newton Game Dynamics.
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
this was supposed to be here a long time ago thanks for adding it as I requested