Kumoon is a physics puzzle shooter by Lucky You Studio, with VR support. One of the first crop of solid VR games for your enjoyment! Gamepad, Freedom of Movement, Seated.
The original Kumoon game was the winner of the 2005 Assembly Game Development competition. It was also a shareware hit with millions of downloads worldwide.
Kumoon is a game with realistic physics and the mission is to knock over boxes. The puzzles in the game are solved by a little robot called 'Naksu', using the space and the target boxes as it's private space-billiard table. There's a lot of puzzles to chew on, and stuff to shoot at, but 0% carrying boxes around. Kumoon is a non-violent shooter, with a wide audience. Kids as young as 6 can grasp the game and enjoy the easier levels, and hardcore players will find their own more difficult and challenging areas to enjoy.
Oculus Rift-display support has been built in from the ground up and tested at the Assembly and MängudeÖÖ gaming events. Caveat : It runs on the outdated 0.5/0.6 Runtime for the moment. We aim to update at the latest once the Rift sdk reaches 1.0. On launch the game is playable both with or without the DK2 developer kit headmounted display, and will be updated for the consumer version of Oculus, launching next year. We hope to support the HTC Vive as well once it comes out.
Kumoon has now been resurrected bigger and better and with Virtual Reality support. Kumoon : Ballistic Physics Puzzle was designed by Ricardo Haratani and Tuomas Karmakallio for Lucky You Studio. Graphics by Kalle Olli, level design by Mikko Kuitunen. Soundtrack composers include Skaven, Myssi, Tommi Salomaa, Eraser, EvsY, Ilmari Tiitinen and Aleksi Eeben.
Skaven is a bit of a legend, having made music and sound for games like Max Payne, Alan Wake, and Just Cause 3. Here is a link to one of the songs on our soundtrack : Soundcloud.com
We got the game translated to 25 languages! PolyglotGamedev crowdsourcing gave us 95% of the menus and settings, leaving just a handful of custom strings to fill out! Here's a link to the project: bit.ly/1ESPiO6.
Here is an example of how the robot's head tilts and turns with the head mounted display:
Finally a word on how indie one can be? We worked out of a tattoo studio, bubblegum and shoelace budget, and now we face the gauntlet of selling the game in a space where the ratio of purchase to 'add to wishlist' is about 1:20. We hope we can survive to make more VR games!
Being optimists, we also got a friend who does architectural modeling to print us this first prototype of the robot, with the intention to make a cast for little toys.
Finally, here is an image of how we are converting from a 2-dimensional GUI system to a 3-dimensional one. We create the GUI in the inbuilt system of the Shiva engine, and run some code which then converts the gui elements into object in the 3d space. This is just one of the things that is absolutely necessary to support VR. It may seem obvious, but the amount of R&D that goes into developing a VR game at this early stage is not to be underestimated.
More Information
Steam: Store.steampowered.com
Presskit : Luckyyoustudio.com
IndieDB : Indiedb.com
Facebook : Facebook.com
Youtube Let'sPlays : Bit.ly
Greenlight passed in 10 days. Steam launched projected for October 2015.
Age 6+, Ballistic Physics Puzzle with VR support for Windows and OSX. Oculus SDK 0.5
Age 6+, Ballistic Physics Puzzle with VR support for Windows and OSX. Oculus SDK 0.5
I played a game similar to this along time ago. I don't remember the name but it had a chicken as the main player and it used different types of weapons. Was that you inspiration?
We were part of the original Kumoon(2005) that you mentioned. The game was made for the Assembly Game Dev competition, and won the first prize and after that everybody went their own ways. Last year we decided to 'reboot' the game. We added a lot of new features and VR support. Now we are nearing Steam launch!
It's now time for me to enter the stage with my Let's Play of the most recent demo! :)
Good one! I love starting the week to a new Let'sPlay!
Kumoon is back and it is better than ever. Kumoon is a unique psychics based puzzle shooter brought to us by the aptly named lucky you studio. You score by reflecting your projectiles as many times as you can before hitting a box. If you get more score than the level requires you win and move to the next level. I am very happy to see new life breathed into a great concept. Kumoon has great graphics, awesome music and is a blast to play. I bet this would be great on the oculus rift!
here is my play through: Youtube.com
For the sake of preformance I had to record this at half orignal resolution so the pixels are a bit larger than they may appear when played normally.
Conclusion: this game is great fun and is highly recommended.
Very nice! I will send you ( and all the youtubers ) a complimentary copy of the full game soon!
For some reason I cannot jump with space or right mouse button on windows version.
ok, the one on the website is one version newer and was fixed, disregard..
Thanks for the heads up, we updated this one as well.
It's not a bad little puzzle game and i see alot of potential. I would love to see a finished game out of this as well as player created levels.
Anyway i makes video Youtube.com
Big thanks for taking time to make a video! Well done.
NOTE this video was shot running on a sub-optimally performing pc, as the maker has stated on the ytube page.