Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life. The game was developed by Gearbox Software and published by Sierra Entertainment on November 1, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford, the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects. Over the course of development, Gearbox brought in a variety of outside talent from other areas of the video games industry to help bolster various aspects of design. Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard.

Description

default desert eagle animations are... meh, the model is terrible, and the firing sounds are weak. so, i have a replacement for it, with new animations, remastered sounds, and an assortment of new models to go along with it.

Preview
Default Desert Eagle Reanimated
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Dmitriy-Bars
Dmitriy-Bars - - 245 comments

Sharpe05's Desert Eagle is still my most favourite, because it has full-textured iron sights. It's kinda pity that Suparsonik didn't add them to her model too, but, surprisingly, I like the way how this Deagle is modelled (HD texture & mesh).

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Suparsonik
Suparsonik - - 1,267 comments

I didn't add them because there was no room left on the texture to be able to add them without reusing a portion of the texture that was already used by something else and I didn't want to do that.

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Nickneekit
Nickneekit - - 36 comments

We need more animation like this

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