Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life. The game was developed by Gearbox Software and published by Sierra Entertainment on November 1, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford, the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects. Over the course of development, Gearbox brought in a variety of outside talent from other areas of the video games industry to help bolster various aspects of design. Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard.
Has anyone else ever wondered why Opposing Force's desert eagle looked nothing like a desert eagle? I have, and so I've decided to correct this. Enjoy.
10/10 job!
Very nice!
I haven't seen anything like this done before.
Indicating which one is old/new or before/after would be a good idea.
I assume the left image is the new and improved pistol. If so, it looks sweet !
Noted. The new image should resolve any confusion.
Lovely work..
(buried)
Perspective and smoothing are ******.
Sorry that you guys don't like my facts apparently.
Please add normal Half-Life hands too. I want to use this with sven coop low definition pack.
Geez, I really like this pistol. Thanks for "updating" the model!
hello.
This mod seems really cool and all.
But i have some questions.
Does this work for the Steam edition?
And if so how do i activate it?
It's just a replacement model for the game itself, so I think it should work.
can anyone put this on mtb field intensity reanimation (https://www.moddb.com/mods/field-intensity/addons/field-intensity-tactical-reanimation-small-pack)?