It's not WW2 this time. It's the futuristic Quake 4 environment. Get ready! As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force – humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere,...
Quake Wars: Tactical Assault v0.3.5 has been released!
quake wars: tactical assault v0.3.5
Quake Wars: Tactical Assault v0.3.3 has been released!
quake wars: tactical assault v0.3.3
"I don't expect a vibrant [iD Tech 5] mod scene," says father of modern FPS game technology.
carmack talks rage, doom 4, and modding
Last month someone new joined our team as Envirnonment Artist / Level design and his nickname is here. He has been making some props for our mod already...
small minor update
Both of our team members, sonictag and wolve have been doing hard work on the modelling side of our mod. Two new character models are done and also a...
massive media update
One month later, new update appears.Someone new joined our team and his name is sonictag.He made the Drug Dealer class model which is for the Bandas.If...
second media update!
New media arrives featuring our AKMS Rifle, Brass Knuckles and Machete. Soon more to come!
first new media!
As July rolls around so does the June ModDB TV Spotlight video! So sit back, relax and enjoy watching footage from all of the mods released in the past...
mod video spotlight - june 2008
EARTH, 24 June 2008: The Carnage Council is proud to announce the public release of Wheels of War Alpha 0.2! Featuring new vehicles, new tracks and web-based...
wheels of war - alpha 0.2 released!
Time for an update after our Alpha Release. New vehicles, skins, and zombies!
post alpha update along with new media
Wheels of War ships with a high quality soundtrack, featuring Intro/Fadeout, Lucien, Nine Inch Nails and Jack Glass. Following this guide will allow you...
adding custom music to the in-game player
We have released a public alpha of Wheels of War to gather feedback. Windows and linux are supported with the 0.1b patch. Go and unleash the carnage!
wheels of war alpha 0.1a+b released! (win & linux)
Project Lead Domipheus and Deputy Lead NoSoup4U have been interviewed by Splashdamage over at the official Enemy Territory:QUAKE Wars Community site to...
interview with official et:qw community site!
The second major release of Quake Wars: Tactical Assault is out!
quake wars: tactical assault v0.2
Introducing our latest vehicle, the contest-winning Wee-Evil!
the wee-evil has landed!
Some great things happened for our team, new people joined our team and they already did some great work. Here some screenshots.
happy pre-new year !
We reveal our new car, Optimus Crime, along with a glimpse of ingame action! Development is going steady, and a release of our first alpha is nearing...
optimus crime, and more!
First release of Quake Wars: Tactical Assault! v0.1 is out!
quake wars: tactical assault v0.1
Hey all. The ETQW SDK was released last week, and now we have in-game shots of our Black on Black vehicle, as well as GWs 'unnamed' car.
wheels of war ingame!
Liked our last vehicle modelled by GW? We have a treat for you! AudiC has completed his latest vehicle: 'Black on Black'.
new vehicle: black on black
We have been so blown away by the feedback coming from moddb that GW has done it again and worked his magic; releasing three new in-game renders of his...
exclusive skin renders
We have a new interview online over at Kaos Contingency. In it, project leader Domipheus outlines the inspiration for the mod, the design path we have...
new interview, and ingame car shot!
While we wait for the Enemy Territory: QUAKE Wars SDK, we are pleased to reveal four high-poly vehicle renders for your viewing pleasure! Larger versions...
new vehicle renders
I would like to present our first and not last media update of our mod. We have new members on our team, Kamikazee( Coder ) and Beckett ( Sound Musician...
first media update!
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