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Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer. Game updates since mid 2010 are done by Hidden Path Entertainment.
In this tutorial we will show you some entities you should or could use in your map. The entities are: info_player_start, light, light_environment prop_detail, prop_dynamic, prop_physic, prop_static. This should be good for beginners of the hammer editor. We hope you will enjoy our Tutorial and wish you much fun by using the hammer editor to create your map. More tutorials and informations on Lamda-Rising.com
Posted by GeNiaL` on - Basic Mapping/Technical
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thank you a lot this was extremely informative