Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.

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In addition, I added the game in the Moddb list About new work. A new map, the first from the next update. Gold Beach. I added it and next I have lost a lot of time thinking what UK units should in this map, specially tanks. In GJS mod, there are some units, at TLD, others. But after reading the net, I considered more realist the TLD tanks because there were Churchill Avre but I did not read anything about Churchill Cocodrile. However, I wanted a Centaur tank model but I could not find one. But if I do not add it and I add all the others, I am sure how nobody will note the point. Curiously I have a Cromwell model (similar) and a Crusader (very strange vehicle).

Anyway, I converted a Churchill model used as the normal tank and the Cocodrile.

And I have added a Avre modification.

I have not added it yet inside the game but it will be interesting because there are not a unit with a heavy mortar gun inside the game. I know, at these close screenshots they do not look very good but you must think how the game will not show this type of detail. You will see the units smaller and mostly from top. Probably it will be the reason because I can make Centaur with a Cromwell tank. Just I need make some changes.

And here, this was my last vehicle this week. The Sherman V Crab. I had not a model from it or from the Sherman V. But I had a Firefly. I could easily to make a mix from textures and parts from the models, after I had the Sherman V. I could easily make the Crab as you see in the image. I added the chains at this position because the will look more as this when they are rotating. Anyway, seen from the top is not very strange.

And well, this was all the progress this week. I have made most of the infantry teams, UK uniforms, other vehicles as the Firefly or the Achilles, I have added new weapons, new sounds and new icons. When I have all the neccesary units, I will finish the soap inside the game with the new maps and more. The main idea is the addition from Gold Beach, Juno Beach, Sword Beach, Pegasus Bridge, Caen and Carentan. Perhaps other maps will be added. I will choose them when I make these others. ;-)

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Last Stand Arnhem Revival, v1.01
Close Combat Last Stand Arnhem

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First release of the mod. For now, all that's present is the modified/downsized maps.

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The CC TBF-Veteran is a mod replacing the original campaign by a new campaign. It starts in Normany and it will continue adding more and more operations...

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Close Combat Last Stand Arnhem

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This document contains important information for installing and using Close Combat Last Stand Arnhem: A Bridge Too Far Mod. A Bridge Too Far mod for CCLSA...


It's sad not to see more games covering this tragedy, but it isn't as 'glamorous' as Normandy or the The Bulge, so this is my only recourse to change history.

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I have the 2010 version and have now become addicted to this little gem. I believe I have just about every PC title that depicts this tragic operation.

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Market-Garden has always piqued my interest mainly because it failed - and shouldn't have, but so many variables were unaccounted for, and chain-of-command disregarded 'on-the-ground' reconnaissance reports from the Dutch Underground, adding to the fiasco that was MG. There are so many 'what-ifs' to explore here....

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