Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.
The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?
Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.
Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.
I'm looking for volunteers/hard-working programmer / modder for black and white 2.
Target is 6 NEW MAPS, min. 2 NEW CREATURES, a NEW SMALL STORY and / NEW BUILDINGS.
In plain language, I need a team of approximately 5-7 people of for 3D moddeling, map Editoring and script editoring. Contact me
Ich suche Freiwillige/Fleißige programmierer/modder für Black and White 2.
Ziel ist 6 NEUE KARTEN, min.2 NEUE KREATUREN, Eine NEUE KLEINE STORY und /Außerdem NEUE GEBÄUDE.
Im Klartext brauche ich ein Team von ungefähr 5-7 leuten für 3D moddeling,Map Editoring und Script Editoring.Freiwillige melden bitte.
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Highest Rated (2 agree) 9/10
Lionhead Studios go far into the past, their roots lay in the Bullfrog which made really good and innovative games like Syndicate, Dungeon Keeper, Populous, Powermonger, Magic Carpet and a few more. These were really, really advanced games for that time when they were released. However, they split up and most of them went to Lionhead studios, who started the series called Black & White. The first one was really original, the theme is always the same. You're a god, and it's up to you what you'll…
Jul 19 2012 by PastTime