Quake Engine
GPLThe Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
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Wolfdie, is the engine Christos Loukas developed for the purposes of our last game, The War-Room, and we will use wolfdie probably again in our next projects. Its foundations are simple, it uses FPI,C++,Lua scripts and a level editor built in. It is also cross platform and it enables us to develop for ps3, wii, android ,linux and more!
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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions...
Highly evolved engine based on id Software technology, available under dual license (GPL, proprietary licensing for commercial use available).
Question? Can this be used to make First Person Shooters?
Of course, this is the reason i developed it in the first place, but now we modified it in order to enable us develop 3d/2d games of any perspective and genre for a large array of devices.