Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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NEW fresh Screenshots & Gifs fromThe End of the Sun game!
The End of the Sun

NEW fresh Screenshots & Gifs fromThe End of the Sun game!

The End of the Sun 1 comment

NEW fresh Screenshots & Gifs fromThe End of the Sun game! This is something we never shared before – game characters in action on screenshots and small...

The Medical Update – Detailed Injury Modeling
Broke Protocol - Online City Life RPG

The Medical Update – Detailed Injury Modeling

Broke Protocol - Online City Life RPG

The Medical Update features a completely reworked damage and injury system. Players can now sustain a variety of injuries with punishing effects.

OSHI - The light game
OSHI

OSHI - The light game

OSHI

Today we want to share with you our new project: Oshi.

8 minute game-play footage - Bricklaying
Landlord's Super

8 minute game-play footage - Bricklaying

Landlord's Super

Patching up some brickwork that needed doing. Don't think Tamsin was best pleased though...

Welcome to Champions of Tomorrow!
Champions of Tomorrow

Welcome to Champions of Tomorrow!

Champions of Tomorrow

Hello everyone! Welcome to the first post about our new project, Champions of Tomorrow! We'll go into some detail about our work and the game's development...

Light Fable 7th week of development
Light Fable

Light Fable 7th week of development

Light Fable

A week for background asset an programming development.

Entry 007 - Let's Dialogue
Nigh7mares

Entry 007 - Let's Dialogue

Nigh7mares

Here's the rest of our "level design". Just the dialogue and combat portion. And a sneak-peek at the end.

Tests, tests and more [art style] tests
Loowa

Tests, tests and more [art style] tests

Loowa

Reflection on game art style tests and their importance in the development of the game's concept.

Developer Diary - From Release to First Event
3x64

Developer Diary - From Release to First Event

3x64

Developer talk about game release, first event and future plans.

Crazy Wheels Pre-Alpha Demo on April 8th
Crazy Wheels

Crazy Wheels Pre-Alpha Demo on April 8th

Crazy Wheels

After a few months of development, I am happy to announce that we will be releasing a Pre-alpha demo of Crazy Wheels on April 8th 2020.

Background & Level Design - Maia Development Diary (March 29-April 04)
Maia: Violence isn't the Answer

Background & Level Design - Maia Development Diary (March 29-April 04)

Maia: Violence isn't the Answer

This week's update focuses on the base version of our level and a few updates to the game's background.

Dealer’s Life 1.23 Update: Landmarks and Souvenirs
Dealer's Life

Dealer’s Life 1.23 Update: Landmarks and Souvenirs

Dealer's Life

Dealer's Life is now on sale at 20% off with the new 1.23 update! 30+ brand new items included, all related to landmarks and art pieces from all around...

#007 Enemies and Logo
Contagious

#007 Enemies and Logo

Contagious

News Update for week 007. With a new logo and some new sketches!

Roguents Development
Roguents

Roguents Development

Roguents

The first update of our game is here! Wanna know more about how our roguelike is developing? Then welcome aboard this journey with us!

Big update - new Tounine and improved netcode
Cartoon Strike

Big update - new Tounine and improved netcode

Cartoon Strike

Tounine map has been remastered. Firing/Attacking system overhaul. It is more responsive and precise with improved Netcode.

#006 Slowly but surely
Contagious

#006 Slowly but surely

Contagious

From a near future where the earth is barely habitable, a powerful health company develops a time machine so that all most known viruses can be erased...

Edge Of Eternity is part of the ID@Xbox Spotlight this month!
Edge Of Eternity

Edge Of Eternity is part of the ID@Xbox Spotlight this month!

Edge Of Eternity

Edge Of Eternity was part of the ID@Xbox Spotlight video this month! We're glad to be among such amazing games!

Modules
Spaceship Commander

Modules

Spaceship Commander

The game has the possibility to install various modules on your ship. Today, there are the following types of modules: battle, boarding, engine, reactor...

Devlog 04 - Now with music! And a bed.
Nur

Devlog 04 - Now with music! And a bed.

Nur

Hello there! We are pleased to announce that the game now has a composer! Marek is collaborating with us and he's creating the most beautiful soundtrack...

Radical Relocation Announcement Trailer!
Radical Relocation

Radical Relocation Announcement Trailer!

Radical Relocation

Radical Relocation is an absurd physics-based puzzle game that turns a sleepy neighbourhood into an insane obstacle course! You’ll need flawless planning...

Cities Of Today V0.1.40 is Now Live on Steam and Crytivo Store
The Universim

Cities Of Today V0.1.40 is Now Live on Steam and Crytivo Store

The Universim

Our team members who usually operate in the office have switched to remote work, but that hasn’t stopped us from ironing out the experience and delivering...

Forget Me Not - Mechanics Introduction
Forget Me Not

Forget Me Not - Mechanics Introduction

Forget Me Not

Greetings, this is Cozen's developer here bringing you a brief introduction to our game's (Forget Me Not) mechanics! Puzzling with a twist! :)

Adjustments and refinements
inSpirit

Adjustments and refinements

inSpirit

This week we will share with you some adjustemnts to our level design , a new look into our characters silhuet ,some mockups for the background and the...

Animation and Server Updates
Legions At War

Animation and Server Updates

Legions At War

We scrapped the old animation system and developed a new system that in future updates offer allot of custom animations. We are planning releasing all...

Enemies Detection and art for the initial game scenes!
The Fragrance of Tomorrow

Enemies Detection and art for the initial game scenes!

The Fragrance of Tomorrow

This week we are showing the enemies detetion tests and more art for the game "The Fragrance of Tomorrow"!

NIGHT IS COMING. Alpha Trailer
Night is coming

NIGHT IS COMING. Alpha Trailer

Night is coming 1 comment

Night is coming is a fantasy settlement simulator. The essence of the game is to build a viable settlement, search for new masters and fantastic forces...

Starborne Open Beta Starts Today
Starborne: Sovereign Space

Starborne Open Beta Starts Today

Starborne: Sovereign Space

Starborne goes live at 15:00 GMT today. Join thousands of other players and conquer a massive galaxy!

HARDER - Update 1.1 Open Beta available
It came from space, and ate our brains

HARDER - Update 1.1 Open Beta available

It came from space, and ate our brains

Play the upcoming update today and tell us what you think!

Devblog 1 - Nodachi idea and process
Nodachi

Devblog 1 - Nodachi idea and process

Nodachi

Hey everybody! In this article we will show you the current state of development for Nodachi, a 2D action, platform game wthat focuses on the caracter's...

Foundations & NPC - Devlog #1
Guns of Justice

Foundations & NPC - Devlog #1

Guns of Justice 2 comments

The idea of Guns of Justice aka GoJ had been in my mind for a few months when I first started developing it. It is basically a simulation and management...

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