Elfscape: Ancestors is a platformer, telling the story of a temple Guardian. The Guardian is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the arrival of the Chosen One is not yet happening. So, what was the reason for waking her? Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements.
Today, we're gonna show you one platform animation we're working on. It's part of a level that features a big rotating laser "H" and four platforms moving in a square.
As you may already know, Elfscape: Ancestors is being developed in Unity, so we are using the animation tool from Unity. The laser "H" is animated by rotating around a point in the middle of it. The four platforms are simply animated in their tracks.
The first video shows how the animation alone looks.
Platform animation - Indie DB
In the second video, we'll show you a first peek at the gameplay - main character, the Guardian, jumping through the animations.
And the last video is playing with the animation in Unity.
playing with the animation
Platform animation - Unity - Indie DB
Different graphics proposals of changed colour scheme for environments.
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