Experience life as a stray doggo in Lost Paws, the open world survival game! Explore the colorful world of Doggo City as you bonk, bark, dig, and pee your way through life. Customize your dog with special items and learn new skills to help you find your missing human. Navigate the complexities of human-doggo relations as you make new friends or enemies in the world. It is up to you to find your way home and be the kind of doggo you always wanted to!

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Hello Dog Lovers!

Lost Paws will be 40% off for the Steam Spring Sale from March 14th to the 21st! Now is a great time to get into doggo adventures for yourself or a friend. You can check out the details here:


We also have been hard at work improving various elements of the game. While we are not quite ready to release them yet, we are planning to have a new major update out before the end of the month. The update will focus on our UI and HUD as well as many quality-of-life improvements. We can't wait to share more about it and if you want more details feel free to join the discord. Enjoy the sale and hope you all have a wonderful start to spring! ๐Ÿ•๐Ÿชท


Lost Paws Plans for 2024

Lost Paws Plans for 2024

News

With 2023 now solidly behind us, we wanted to talk about our big plans for the game as we rev up development for Lost Paws this year.

Lost Paws January Updates

Lost Paws January Updates

News

We have released two new updates this month 0.6.9 and 0.7.0. Some highlights include updated controller support, improved physics for certain objects...

The Winter Sale and Update 0.6.8

The Winter Sale and Update 0.6.8

News

The Winter Update (0.6.8) for Lost Paws is now out and part of the Steam Winter Sale!

New Trailer and Nominated!

New Trailer and Nominated!

News

We asked, you answered! Thanks to everyone's love and support, Lost Paws has made it to the top 100 indie games of 2023! We present the new doggo trailer...

Comments
yone
yone - - 564 comments

๐Ÿถ๐Ÿถ๐Ÿถ๐Ÿพ๐ŸŽฎ๐ŸŒ๐Ÿถ ๐—ช๐—ต๐˜† ๐—ฑ๐—ผ ๐˜„๐—ฒ ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐˜ƒ๐—ผ๐˜๐—ฒ "๐—Ÿ๐—ผ๐˜€๐˜ ๐—ฃ๐—ฎ๐˜„๐˜€" ๐—ฎ๐˜€ ๐—ฏ๐—ฒ๐˜€๐˜ ๐—ถ๐—ป๐—ฑ๐—ถ๐—ฒ ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐˜†๐—ฒ๐—ฎ๐—ฟ ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฏ? ๐—›๐—ฒ๐—ฟ๐—ฒ ๐—ถ๐˜€ ๐˜„๐—ต๐˜† ๐˜„๐—ฒ ๐—ฑ๐—ผ ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐˜ƒ๐—ผ๐˜๐—ฒ ๐—ณ๐—ผ๐—ฟ "๐—Ÿ๐—ผ๐˜€๐˜ ๐—ฃ๐—ฎ๐˜„๐˜€":

The game's portrayal of the life of a stray dog invites analysis through different lenses.

๐Ÿญ. ๐——๐—ผ๐—ป๐—ป๐—ฎ ๐—›๐—ฎ๐—ฟ๐—ฎ๐˜„๐—ฎ๐˜†:
๐Ÿ‘ฉโ€๐Ÿ”ฌ๐ŸŒˆ๐Ÿ‘พ๐Ÿ‘ฉโ€๐Ÿ’ป๐ŸŽจ - Donna Haraway's work on cyborgs and the blurring of boundaries between human and animal is relevant to "Lost Paws." The game challenges traditional notions of identity and agency, inviting players to embody a canine perspective and navigate the complexities of human-dog interactions.

๐Ÿ. ๐‰๐š๐ง๐ž ๐Œ๐œ๐†๐จ๐ง๐ข๐ ๐š๐ฅ:
๐Ÿ“–๐Ÿค–๐Ÿš€๐Ÿ’ก๐Ÿคฏ - Jane McGonigal, a proponent of using games for positive impact, might appreciate "Lost Paws" for its potential to foster empathy. The game encourages players to understand the challenges faced by stray animals, promoting a compassionate view of the world from a dog's point of view.

๐Ÿ‘. ๐’๐ก๐ž๐ซ๐ซ๐ฒ ๐“๐ฎ๐ซ๐ค๐ฅ๐ž:
๐ŸŽญ๐ŸŽƒ๐Ÿ”๐Ÿ™๏ธ๐Ÿž๏ธ๐Ÿ‘ป๐ŸŽญ๐ŸŒŒ๐Ÿค” - Sherry Turkle's exploration of human-technology relationships could be applied to the player's immersion in the digital world of "Lost Paws." The game prompts reflection on the evolving nature of our connection to virtual environments and how it shapes our perceptions and behaviors.

๐Ÿ’. ๐‘๐ข๐œ๐ก๐š๐ซ๐ ๐๐š๐ซ๐ญ๐ฅ๐ž
๐ŸŽฒ๐Ÿ‘ค๐ŸŽญ๐Ÿค–๐Ÿ•๐Ÿ”๐Ÿ‘ฅ๐ŸŽญ๐Ÿคฏ๐Ÿ“ - Richard Bartle's player types theory could be used to analyze how different players approach "Lost Paws." The game's open-world design allows for a spectrum of playstyles, from those focused on exploration and discovery to others emphasizing social interactions with in-game characters.

๐Ÿฑ. ๐—๐˜‚๐—ฑ๐—ถ๐˜๐—ต ๐—•๐˜‚๐˜๐—น๐—ฒ๐—ฟ:
๐Ÿ’ฌ๐Ÿ‘ฝ๐Ÿ•โ€๐Ÿฆบ๐ŸŽฎ๐ŸŒŸ๐Ÿ’–๐Ÿง ๐Ÿ”ฎ - Judith Butler's gender performativity theory, while not directly related to gaming, can be applied metaphorically to the game's exploration of identity. Players engage in the performance of a dog's life, challenging normative expectations and questioning the nature of gameplay itself.

๐Ÿฒ. ๐—๐—ฒ๐˜€๐—ฝ๐—ฒ๐—ฟ ๐—๐˜‚๐˜‚๐—น:
๐ŸŽƒ๐Ÿ’ป๐Ÿ‘พ๐Ÿ•น๏ธ๐ŸŒ - Jesper Juul's work on the "half-real" nature of video game environments is relevant to understanding the partially procedurally based design of "Lost Paws." The combination of pre-determined elements and dynamic, procedurally generated content creates a unique and engaging player experience.

๐Ÿ’ซ๐ŸŽฎ๐ŸŒˆ๐Ÿ’€๐Ÿ‘ป๐Ÿ”๐Ÿพ๐Ÿถ๐Ÿถ๐Ÿถ As the gaming landscape continues to evolve, "๐—Ÿ๐—ผ๐˜€๐˜ ๐—ฃ๐—ฎ๐˜„๐˜€" stands out not only as a captivating indie game but also as a cultural artifact that prompts interdisciplinary discussions. ๐—œ๐˜๐˜€ ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฎ๐—ฝ๐—ฝ๐—ฟ๐—ผ๐—ฎ๐—ฐ๐—ต ๐˜๐—ผ ๐˜€๐˜๐—ผ๐—ฟ๐˜†๐˜๐—ฒ๐—น๐—น๐—ถ๐—ป๐—ด, ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—ฎ๐—ด๐—ฒ๐—ป๐—ฐ๐˜†, ๐—ฎ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฒ๐˜…๐—ฝ๐—น๐—ผ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐—ป๐—ผ๐—ป-๐—ต๐˜‚๐—บ๐—ฎ๐—ป ๐—ฝ๐—ฒ๐—ฟ๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ๐˜€ ๐—ฐ๐—ผ๐—ป๐˜๐—ฟ๐—ถ๐—ฏ๐˜‚๐˜๐—ฒ๐˜€ ๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—ฟ๐—ถ๐—ฐ๐—ต ๐˜๐—ฎ๐—ฝ๐—ฒ๐˜€๐˜๐—ฟ๐˜† ๐—ผ๐—ณ ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฒ๐—ป๐˜๐—ฒ๐—ฟ๐˜๐—ฎ๐—ถ๐—ป๐—บ๐—ฒ๐—ป๐˜ ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ฑ๐—ถ๐—ด๐—ถ๐˜๐—ฎ๐—น ๐—ฎ๐—ด๐—ฒ.

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Sluggo971
Sluggo971 - - 95 comments

Cute doggo!^^

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