Maker3D is the ONLY usable 3d RPG creator software for PC
The software is designed to provide a user-friendly, intuitive RPG creation tool for the programming community. Maker3D offers an easy, self-documenting clickable/writable scripting system based on the simple BASIC programming language. With chipset and tileset based map editing, you can easilly create the universe for your game. No programming experience? No problem. Maker3D needs no programming experience to create beautiful games. It also ships with large built-in content for you to use in your game, including tilesets, chipsets, monsters, and avatars. Everything you need to make the Game of the Year.
Select-and-click based level edition
Just select a model from the left list by clicking with the mouse, then click on the map. Its so simple to create your rooms, cities, houses, caves. Select a pen, then paint your ground. Select a texture, then change the ground tiles. Just like in the old 2d RPG maker software, Maker3D offers an easy editor system to create your maps within minutes. You need more than the built-in chipset and tilesets? No problem! You can also add your own content. Maker3D offers support for the most popular modeling, object and texture formats, including .3ds, .obj, .c, .jpg, .bmp, .tga
Built-in character creator wizzard
Select the hair fashion, select the underwear, select socks, shoes, gloves, etc... In Maker3D, you can just simply click together your heroes, NPC's, and enemies. It's simple to add your textures as well, and the finished models do not needed to be exported: they just work. Since you're viewing the characters in real time while you are editing them, you can rotate the models with the mouse, and check them from multiple directions.
Easy script/event editing
Handling Maker3D is even simpler than handling any other game creator. Just check the example game, read everything that's said onscreen, and put your game together. You can place your scripts on the world map, and you can simply write them. You don't need to learn Maker3D's syntax: just click on the command! For example, to create a script wich loads a model, just click on the command LOAD_MODELL, select a model from the popup content browser, then click on a location on the world map. You can use variables, cycles, FOR, IF, etc. You can also build up your scripts with the help of the famous BASIC programming language. After you click or type a command, the command's syntax appears, and a tiny example that shows the working of the specified command. You can place up to 80 scripts on a map: they will be executed parallelly! Almost 100 scripting command: text writing, messaging, sound handling, everything you need!
What you see is what you get. You can just try your map in Maker3D immediately, and return to the map edition. Maker3D has debugging ability: watch your variables, frame per second rate.
Maker3D can export an executable from your game. Your exported game can be easilly shared with your friends or on the internet. Your exported game is LOGO-FREE. Its not necessarry to install your game on the users machine, its enough to be copyed. No external runtime packages, and no other horror.
Modern 3D HQ/HD graphics
Maker3D got modern 3D graphics, with real time lighting and real shadowing. Particles, anti-aliasing, motion-blur, glow, gamma... Everything, you need. Maker3D is the ONLY usable 3d rpg creator software. This is the only existing software wich offers the simplycity of the old 2d rpgmakers and the magic of real 3d.
Updated versions has been released. BUILD 764 released yesterday.
-Fixed a bug on some Intel i3/5/7 machines that caused maker3d to crash
-Fixed a bug with some S3 graphics cards that caused windows hang when starting maker
-Fixed a bug in the image loader that may caused unexpected results or crash in some cases
-Fixed a memory bug in file name handling, may caused segmentation fault on some systems.
-Fixed several program flow control bugs in while/wend/if/else/endif/exitwhile/exitfor handling
-Returned to 6x86 o3 compilation: 5x86 binaries was too slow on some systems.
BUILD 746: Lot bugfixes has been made, and some updates in the editor.
BUILD 704: accidentally, build 702 used a bit darker lighting modell. Fixed. Editor can be switched to low graphics mode (Intel GMA owners now can be...
60% speed up, some vertex flickering bug fixed, a nvidia performance bug fixed, editor apperance updated. Read the full list, EVERYBODY SHOULD UPDATE...
UPDATES: BUILD 670: fullHD resolution and widescreen display modes added
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