On October 22nd, 2008 a port of Portal was released onto the Xbox Live Arcade under the title: "Portal: Still Alive". Outside of being a simple port of the game, it included 14 new bonus maps which were based on Portal: The Flash Version Mappack made by Hen Mazolski. After 9 years, you can now play these levels on PC! The maps have been revamped a small ammount, with generally improved and shaprer lighting across the chambers. As well as this, our mod includes a mockup of the cut ending of the bonus chambers, was the same as the ending of The Flash Version Mappack, except with GLaDOS removed and other minor changes. It also includes the "GLaDOS Voice Map", a level made in 2009 by Hen Mazolski as a proof-of-concept for a GLaDOS voice actor he had acquired late in the development of The Flash Version Mappack, but did not put to use in the mappack.


Features List:

  • The 14 “Still Alive” Chambers playable on PC with improved lighting.
  • The Original Flash Version Mappack by Hen Mazolski.
  • “GLaDOS Voice Map” by Hen Mazolski.
  • Cut "Death Cube” texture used in Chambers 3, 4, 6, and 12.
  • Mockup of the cut escape ending of the Still Alive bonus chambers.
  • “Challenge” versions of the 14 chambers, with the original time, footstep, and portal amount values.


Credits:

  • Captain Vance: Writing
  • PistonMiner: Material Porting
  • Jackathan: Map and Model Porting
  • Magic Nipples: Model Porting
  • Maxx: Map Porting
  • ValveNewsNetwork: Project Lead


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This will be the first of several projects by our small 6 man team, headed by Tyler McVicker, of the YouTube channel ValveNewsNetwork. He created this project after finding the Still Alive VMFs in the Portal leaks.

Portal: Still Alive For PC Release


The mod should be played in conjunction with watching his video, "History of Portal: Still Alive":

This little project was very fun, and we're glad to have completed it so quickly. More projects coming when they are done!

Aperture Desk Job and Steam Deck Release; 5 Portal Mods That Kept Portal Still Alive

Aperture Desk Job and Steam Deck Release; 5 Portal Mods That Kept Portal Still Alive

Feature 4 comments

Aperture Desk Job and Steam Deck Release; 5 Portal Mods That Kept Portal Still Alive

RSS Files
Portal: Still Alive For PC Release

Portal: Still Alive For PC Release

Full Version 46 comments

This is the whole mod. It includes the 14 challenge chambers as well as the original TFV Mappack.

Portal: Still Alive For PC Sources

Portal: Still Alive For PC Sources

SDK

The source files of the port. Not really amazing, but it may be interesting to somebody.

Comments  (0 - 10 of 74)
Guest
Guest - - 693,236 comments

How do I get the games to save? Nothing happens when I hit the save unlike the original game. When I go to Load, it's always empty. This is preventing me from trying the Least Portals challenge since saving will make life much easier.

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Guest
Guest - - 693,236 comments

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Guest
Guest - - 693,236 comments

I have only 1 question:
Do u (you) need Portal Installed to play this?

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Guest
Guest - - 693,236 comments

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Guest
Guest - - 693,236 comments

How do I play this? I downloaded it but I don't know how to play it. Do I have to put it somewhere? I dont have a games folder with portal mods in it.

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Guest
Guest - - 693,236 comments

Put it in the sourcemods folder in your steam directory

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AdRoz78
AdRoz78 - - 1 comments

Right-click on Portal on steam, click "browse local files", then undo until you see all your games. You'll find a folder called sourcemods there. If not, create it. Plop the folder in, and you're done!

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ScotisHedgehog77
ScotisHedgehog77 - - 127 comments

Mega.nz

Here is an improved patched version of the mod

CHANGELIST:

1. The cubemaps in every map have been fixed (Pistons no longer appear black)

2. The skull cube skin is now separate from the mod and can be installed as an addon via the custom folder. (Still included.)

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NicholasVancosky
NicholasVancosky - - 39 comments

I never noticed the cubemaps being broken.

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Joamori1054
Joamori1054 - - 2 comments

I have a question, where can i put custom content on this mod???

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Hi! Yes, we are still working.

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Development has been going smoothly. Expect something from us before the end of the year!

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Today, we ended our 2 month hiatus and now we're continuing development on our active projects. Feels good to be back!

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