Description

This script is designed for debugging objects in Alife NET - adding/replacing/deleting/counting them. Данный скрипт рассчитан на отладку объектов в Alife NET - их добавление/замена/удаление/подсчёт.

Preview
ALife NET objects debug
Post comment Comments
jakepronto
jakepronto - - 47 comments

What does this do exactly.

Reply Good karma Bad karma+1 vote
EkidonaArubino Author
EkidonaArubino - - 42 comments

As it was said earlier: this is a debugging script that displays information about changes of objects in ALife NET database. There are not so many reasons to use such a thing: search for overflow, mainly.
I personally used it once myself - someone may find it useful too. Meh.

Reply Good karma+1 vote
annesal
annesal - - 2 comments

would this work for identifying what is causing massive fps drops in certain specific conditions ?

Reply Good karma Bad karma+1 vote
EkidonaArubino Author
EkidonaArubino - - 42 comments

Maybe. It itself can cause frees, due to the large and frequent cycles, to search and delete data about these objects. It is unlikely that your freezes are caused by (de)spawning objects.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags