This script is designed for debugging objects in Alife NET - adding/replacing/deleting/counting them.
Данный скрипт рассчитан на отладку объектов в Alife NET - их добавление/замена/удаление/подсчёт.
If you do not know why your network is clogged, or if you have your own interest to study these processes and analyze everything that happens - it will be useful. This script is not fast, simple in technical terms (it works with old CoC API), but it will be enough for debugging.
All necessary information is in "Instruction.txt"
Если вы не знаете, почему у вас засоряется сеть, или же имеется свой интерес изучить данные процессы и проанализировать всё происходящее - будет полезно. Скрипт не самый быстро действенный, простой в техническом плане (работает и со старым API CoC), но для отладки хватит.
Вся нужная информация стоит в "Инструкция.txt"
What does this do exactly.
As it was said earlier: this is a debugging script that displays information about changes of objects in ALife NET database. There are not so many reasons to use such a thing: search for overflow, mainly.
I personally used it once myself - someone may find it useful too. Meh.
would this work for identifying what is causing massive fps drops in certain specific conditions ?
Maybe. It itself can cause frees, due to the large and frequent cycles, to search and delete data about these objects. It is unlikely that your freezes are caused by (de)spawning objects.