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About The New UNREAL TOURNAMENT "Video Drivers".

Posted by Kaal979 on Sep 9th, 2013
Basic UI/HUD.

Note that these new drivers OpenGL and D3D9 though enabling super performance dont offer the best graphics quality of the original D3D. So the figures now appear much darker and also the lights more extreme. Maybe a good idea if the graphic card settings allow lowering contrast.

Note that these new drivers OpenGL and D3D9 though enabling super performance dont offer the best graphics quality of the original D3D. So the figures now appear much darker and also the lights more extreme. Maybe a good idea if the graphic card settings allow lowering contrast.

Discussions:

Unrealplayground.com

Forums.epicgames.com

Forums.beyondunreal.com

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BoneofFear
BoneofFear Sep 11 2013, 12:04am says:

Fair point but let's be honest here,the source code for Unreal(Gold) and UT99 have never been released.Kinda hard to make a renderer like OpenGL and D3D9/8 while doing things that have been done with Quake 1/2's Source Ports (Tenebrea,Quake2XP,Darkplaces,ect.) without the complete source code.Which Epic won't release.

And the Video Drivers were only made to allow newer machines to play UnrealGold and UT99 without the worry of the drivers causing crashes (Which the OLD OpenGL drivers and Direct 3D drivers are prone for doing on newer tech.)

+2 votes     reply to comment
Kaal979
Kaal979 Feb 16 2014, 10:46am says:

Though maybe these dll stuffs arent too unworthy after all since
they seem to work extremely well when hosting UT game servers!
This way the players can use the old D3D and magically experience a
total graphic lag free joined game with estimated 200% performance.

+1 vote     reply to comment
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