Post tutorial Report RSS Create your BF2 kit *UPDATED*

I make a list for a lot of battlefield 2 weapons, what you can use in your kit.

Posted by on - Basic Starting a mod


VERY IMPORTANT: DO NOT EDIT BF2 FILES IN BF2/XPACK MODS FOLDIERS OR GAME DOESNT'T WORK ANYMORE. EDIT ONLY CUSTOM MODS LIKE aix, SP64, or others. Better would be make your own mod easily with BF2 editor.

Open: Bf2/ mods/ your mod/ objects_server/ kits/ your kit (FOR EXAMPLE US_SNIPER)

Use notepad or wordpad.

Notes: You can't add more then 9 weapons for one kit. EVERY WEAPON MUST HAVE DIFERENT ITEM INDEX OR YOUR GAME MUST CRASH. For example: Knife- intem indiex 1, pistol- item index 2, assault rifle- item index 3....

all weapons must be different in kit, e.g. in kit not recommended have two ak47...
Number near weapon mean it's item index.


If mod still crash after edit and you don't know reason, run BF2 mod in windowed mode.
Right click on scortcut and you will see something like this:

E:\Battlefield2\BF2.exe +menu 1 +fullscreen 1

set to:

E:\Battlefield2\BF2.exe +menu 1 +fullscreen 0

Then you will get error massage and will know why mod crash.

Set 0 to 1 if you want fullscreen back.


Knife

1 - KNI_KNIFE

Pistols

2 - rupis_baghira
2 - rupis_baghira_silencer
2 - chpis_qsz92
2 - chpis_qsz92_silencer
2 - USPIS_92FS
2 - uspis_92fs_silencer

Assault Weapons

3 - CHRIF_Type85
3 - chrif_type95
3 - RURIF_AK47
3 - RURIF_AK101
3 - rurrif_ak74u
3 - USRIF_G3A3
3 - usrif_g36c
3- sarif_g36k
3 - USRIF_M4
3 - usrif_m16a2
3 - usrif_sa80
3 - RURIF_Bizon
3 - USRIF_MP5_A3
3- sasrif_mp7
3- usrif_fnscarl
3- usrif_fnscarh
3- eurif_HK53A3
3 eurif_famas
3- eurif_fnp90

Machineguns

3 - rulmg_rpk74
3 - RULMG_PKM
3 - USLMG_M249SAW
3 - chlmg_type95
3- eurif_hk21

Sniper Rifles

3 - USSNI_M82A1
3 - rurif_dragunov
3 - USSNI_M95_Barret
3 - chsni_type88
3- gbrif_I96a1
3- usrif_m24

Shotguns

3 - chsht_protecta (DAO-12)
3 - USSHT_Jackhammer
3 - usrif_remington11-87
3 - RUSHT_Saiga12
3 - chsht_norinco982
3- gbrif_benelli_m4

Assault grenade launcers

3 - RURIF_GP25 - Weapon
4 - RURGL_GP25 - Grenade Extension
3 - RURIF_GP30 - Weapon
4 - RURGL_GP30 - Grenade Extension
3 - USRIF_M203 - Weapon
4 - USRGL_M203 - Grenade Extension
3- sasrif_fn2000
4- sasgr_fn2000

Grenade

4 - ushgr_m67 - Grenade

Rocket launcers

4 - CHAT_ERYX
4 - USATP_predator
4- insgr_rpg

Other kits:

5 - ammokit
6 - defibrillator
5 - medikit
6 - Wrench
5- nshgr_flashbang
5 - at_mine
5 - usmin_claymore
N/A - c4_detonator
5 - c4_explosives
4 - hgr_smoke
6 - SIMRAD
6- nshgr_ grapplinghook
6- nsrif_crossbow
6- sasrif_teargas
9 - ParachuteLauncher



There's example how should look edited kit.

rem -------------------------------------
ObjectTemplate.addTemplate sasrif_fn2000
ObjectTemplate.addTemplate sasgr_fn2000
ObjectTemplate.addTemplate USPIS_92FS
ObjectTemplate.addTemplate nshgr_flashbang
ObjectTemplate.addTemplate SIMRAD
ObjectTemplate.addTemplate kni_knife
ObjectTemplate.addTemplate ParachuteLauncher
rem -------------------------------------

If it's SP/CO-Op mod only then those lines are not required if you don't need use unlocks.
*Lines needed only for multiplayer mods if it have unlocks.

ObjectTemplate.addTemplate UnlockUSAssault
ObjectTemplate.addTemplate UnlockUSAssault2

Comments
Cpt.Dann
Cpt.Dann

(buried)

This isn't new, I can do this with any mod.

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dodek96_pl
dodek96_pl

It's new to some people, no one cares if you can do it for long time.

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Sgt_Prof Author
Sgt_Prof

This tutorial is for those who new on BF2 modding :)

Reply Good karma+12 votes
X1Destroy
X1Destroy

How do i add completely new guns?

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Guest
Guest

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WaffleAndy
WaffleAndy

I like the tutorial :)

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Cpt.Dann
Cpt.Dann

But hear this, if you have a gun set to deploy as a primary, you can't put it as a secondary weapon or any other kind in other kits or it will crash. To change it, if it's a primary weapon it will say ObjectTemplate.itemIndex 3 so if you want it to replace your pistol you must change it to ObjectTemplate.itemIndex 3 but you can't have it be both primary or secondary. You can also make it be in a different slot in your kit by using different numbers.

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SpetsnazVDV
SpetsnazVDV

where is that line? I want to make a MG my secondary :)

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SpetsnazVDV
SpetsnazVDV

NVM, found it (Forgot about the find option)

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Loadedweapon
Loadedweapon

how do u make a smoke grenade?

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Sgt_Prof Author
Sgt_Prof

hgr_smoke

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Loadedweapon
Loadedweapon

i modded my kits and then my bf2 kept on crashing so i fixed it

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scopedknife
scopedknife

thank you i am very very new to modding :) now how do i change animations to custom ones?

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dodek96_pl
dodek96_pl

There's a million of various BF2 modding on BFEditor, look up there.

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SpetsnazVDV
SpetsnazVDV

I cant change what slot the weapons go into :(

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Sgt_Prof Author
Sgt_Prof

you can't use primary weapon (like MG, assault rifle, shotgun) as secondary- there you need more experience with tweaking ;)

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Yndoril.
Yndoril.

You need to change item index, like 2. But you must replace pistol with that weapon.

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andy77887
andy77887

i dont understand. i went into the specops.con opened with note pad and then replaced the USRIF_M4 with usrif_g36c. but ingame it is just the M4. please help?

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Sgt_Prof Author
Sgt_Prof

make it editable in properties.

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Guest
Guest

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maxammo
maxammo

why are the mec kits are ru?

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xXRadioactiveWolfXx
xXRadioactiveWolfXx

Can someone help when I open a kit with wordpad or notepad and make right adjustments it turns the con file to a txt how do I fix this or is that right?

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KoℤⓐK♰
KoℤⓐK♰

can't enter server it doesnt allow the modded BF2 please revert! it said

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Sgt_Prof Author
Sgt_Prof

indeed, use it only for MODS, not vbf2 game

Reply Good karma+1 vote
JYU
JYU

I replaced USRIF_M4 with sasrif_mp7 in US_specops.con, but now the map crashes while loading Objects at 3%. I'm using a mac so I can't do the shortcut thing, anyone know how to fix this?

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Sharkies
Sharkies

Game say MEC_Assault addBundleChilds()template not found RURIF_GP30

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