Post tutorial Report content RSS feed Adding a Weapon/Item

This tutorial will show you how to add a weapon/item into mount and blade. It details certain parts as you may find this helpful when it comes to modding mount and blade.

Posted by xPearse on May 22nd, 2012
Basic Other.


Adding a weapon/item to mount and blade

This will differ depending on what you want to add but for the purpose of this tutorial I am adding a weapon. When adding items it is always best to base it off another item so you should copy another items entry and edit it accordingly.

Here is my entry for a ghurka knife

["ghurka_knife", "Ghurka Knife", [("GhurkaKnife",0)], itp_type_one_handed_wpn|itp_merchandise|itp_primary|itp_secondary|itp_no_parry, itc_dagger, 13 , weight(1.75)|difficulty(0)|spd_rtng(130) | weapon_length(60)|swing_damage(30 , cut) | thrust_damage(40 , pierce),imodbits_none ],

Below are image's showing you what is what

After you have done this for your item then it should be in the game the next time you load it up, for an easy way to see your item ingame use the troop editor (Found on taleworlds forum) and give yourself the item.

Here is the link to the troop editor as it's very useful when you want to test out your items quickly.

If there was anything that I did wrong or did not cover then please tell me so and then I'll edit it, if you need any help with mount and blade then just give me a hollar and I'll do my best to help you out.

Best Regards xPearse

Post comment Comments
FatherTime87 May 30 2012 says:


+1 vote     reply to comment
walrus456 Jun 14 2012 says:

Mmmm . . . looking at those images makes me feel like its an overload of work to add an item :S

+4 votes     reply to comment
FrenckEbben Jun 18 2012 says:

is there anyway you can make this a mod;) so I can just download it to the correct files?

+2 votes     reply to comment
xPearse Author
xPearse Jun 19 2012 replied:

Whats that supposed to mean, if there's anything wrong with the tutorials I have done then please tell me and then I'll fix it.

+4 votes   reply to comment
JediKnightCoco Jan 31 2013 replied:

he means he can't add a weapon cause... well he just can't this is easy for me

+2 votes     reply to comment
xPearse Author
xPearse Feb 5 2013 replied:

A bit late to respond you know, almost an entire year after last comment.

+2 votes   reply to comment
FrenckEbben Jun 21 2012 says:

no no you didn't do anything wrong, I am not used to modding at all and I don't understand any of the pictures above. I love the way you chose the kukhri because I have three. anyway I wanted to ask you if you could retardify it for me;)

+3 votes     reply to comment
xPearse Author
xPearse Jun 24 2012 replied:

Well it can get more simple but this should really be enough, I haven't saw any other tutorial about adding items that explains it the way I did.

Everyone may not be familar with python but this should be simple enough or which part don't you understand.

+2 votes   reply to comment
FrenckEbben Jun 28 2012 replied:

yeah well the pictures confuse me man, sorry:(

+2 votes     reply to comment
Guest Jan 12 2013 says:

How do you give yourself the item ingame?

+1 vote     reply to comment
xPearse Author
xPearse Jan 14 2013 replied:

Do that using the troop editor which you can find on the Taleworlds forum.

+1 vote   reply to comment
alistairrobinson92 Feb 15 2013 says:

Hey, I am trying to add the Roman armour and weapons from the roman_invasion mod and the game opens fine with the added files but I cant see them anywhere so I dont think I did it correctly... could you tell me how to add.

+2 votes     reply to comment
xPearse Author
xPearse Aug 11 2013 replied:

Make sure you have added the merchandise onto the items and also make sure that the items are within the constants range for the types of items.

+1 vote   reply to comment
Guest Feb 9 2014 says:

Where is the Module_items located in the native module in 1.158

+1 vote     reply to comment
godarcher Jul 9 2015 says:

But if you want to use a item from another mod i can tho these things (i have done) but you need to do something with meshes to or not?

+1 vote     reply to comment
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